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Bluehardt

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Bluehardt
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  • No, there should be no text! Symbol-only is the best idea. It would be really useful addition, because how many times did we wonder who will hold the trinket next? Shouldn't be so hard to implement. Take Bandwagonman idea into account and/or add als…
  • Correct me if I'm mistaken, but there is a separate animation for first person view and whole model ones. Weapons are "glued" to coresponding hands during first person view. That's why your concept of picking up weapons and seeing your character's h…
  • Holy shirley, four pages of discussion and most likely there will be more... not a pleasant topic to follow. But before going to bed - few words from me. Community members may not always appear as fun-to-play-with personages and there is (most of th…
  • Simple question: is the server all the time, like on above screens? I never really cared that much about plugins used on your server, Alex, but these pictures are looking great. Couldn't join a party last time, but I hope to make up for it soon …
  • Songbird wrote: we would have to change the running style then. maybe to something a little more fabulous :] running in heels is damn hard Say that to Captain, who had to run around with his wooden leg for years and still was pretty …
  • TheHoboGod wrote: You just want to see her shirtless. Yeah, like it would change anything. You know... beard. Or another hairy... wait, let's don't get into it.
  • Denshin wrote: Run games, that normally screws over for me, on it whole days and nights with no errors. That's what I call a pleasant job... I wonder how many guys were on a shift then. But seriously, did you bring them like EVERY comp…
  • Denshin wrote: Duh? I'm part of the pvk team! Hey, hold it right there! That shouldn't be an excuse! *sigh* Oh... forget it... (good job, Densh!)
  • Maj.Chulain wrote: I recently got into facebook and didn't know until now, consider it done :P If I'm not mistaken - page exists since yesterday, so nothing lost yet
  • I encourage you to visit this channel for more
  • If ff was not intended by devs, why would they make a move in this way? Stun is a must in non-ff game. If you don't want to stun teammates/yourself don't throw/shoot any explosive stuff in their/your way. Simple as that. Having area of effect weapon…
  • It seems that Shard's problem is more focused around PVKII files, than "Invalid User ID Ticket"-like problem. Games files are in steamapps folder after all.
  • I'm no expert, but it looks more like you're missing some files or you somehow managed to change their directories. Tell more about it: how does game behave, are there any missing textures/effects, etc. Looking at the end of first log it seems like …
  • yush wrote: Here is the thing - when you play REAL pvk, i mean with FF on and AP off - you try to use tactics that have no point in dinahish non-ff servers, for example you lead enemies into their own archers'fire, or own kegs, or BLUNDERBUSS. Y…
  • Eisiger wrote: Wait, that's not exactly like Automatic block direction, is it? What the hell is automatic parrying then I think it's the same thing, but writing "auto parry" is just shorter. I used it in my previous post, could be misl…
  • Pssst... they are secret for a reason. It's more fun when you discover them on your own.
  • Rainbolt wrote: (...) What I am trying to cast light on is that it's far too easy to perform a PP, PP'ing should be something out of honor, not just holding mouse2 before an enemy attacks every goddamn time. Honor, honor... people usua…
  • Rainbolt wrote: Please,explain to me how having to charge a full weapon attack with a must-hit time within a second and attack then deal 5 damage is not overpowered. There is a reason why the PP system is getting changed in the next update with …
  • Lonyops wrote: arrow bullet javelin axe bolt parrot rifle bullet ..just guessing. he said it would what you think it's called, so.... I wonder if bullets for hitscan weapons even exist, because of an instant hit. Better patien…
  • Maybe there would be even possibility to move camera slightly back and see part of projectile (similar to Chivalry: MW). I agree with yush, it should be switchable. As for usefulness - most projectiles in pvk fly at pretty high speeds, camera vie…
  • I would verify game's cache first. Go to games library, right click on Pirates, Vikings and Knights II and click "Propeties". Then click "verifiy integrity of game cache..." in "local files" tab. Edit: This thread should be moved to Bugs/Support …
  • Ocelot wrote: thad would tip the balance inthe SS's hands, every class has a WEAPON specific special and to make the SS the only class with a ANY weapon special would be highly unbalanced Berserker can activate if with both weapons, …
  • Another possibility is to force manual blocking on your server. It needs some practice to be used effectievely, but skilled players will have even bigger advantage over players not used to this way of blocking. Auto-parry is easy to use for everyone…
  • Rainbolt wrote: It doesn't matter if you PP a couple of times by accident, just don't whore it a ton. Few people already stated how to avoid being counterattacked. It's very good habit to charge your attack to the max. On the other han…
  • How do you even image act of reloading such rifle while moving? It would take even longer time to finish, because whole process is rather complex and take rifle's size into consideration. What's most important - it would mess up balance between othe…
  • carokann wrote: Just how much damage does the parrot deal? It might be useful for you: PVKII Database
  • Cap1 wrote: Is there way to get it without having a facebook account? I have an account already, but for a game like this I would make one. You can always delete it after claiming your Metro copy.
  • Noah es Frio wrote: Female option for EVERY class? Even Berserker? No... just no... Maybe she would be bare chested too? But please, less beardy and hairy! Ocelot wrote: i think its the fact that most girls feel that guys dont …
  • Ocelot wrote: (...) as she encounters it in vindictus What a coincidence! I showed Vindictus (not long after discovering it on my own) to my girlfriend and we've been playing it for quite a while. It was her first time getting into MMO…
  • My second vote went to Underhell, but mostly because of its house part. It's spooky as hell and the atmosphere, feeling of not being alone there is extremely well executed! I'm not kind of person who gets scared easily, but I must admit... it got me…