There are some topics that have been coming up over and over again. I assume that some of them, e.g. the 'class x is overpowered' ones, are causing regulars to sigh at most. I think the size of our playing community is not one of those topics. Although most of us shouldn't have problems to find a full server during peak times, we are still grinding on the hardest core of PVKII players and new long-time players are scarce. It seems that some parts of the community still believe in one or more of the following 'solutions' to increase the number of players:
1. More updates
Releasing more updates just for the sake of it caters to the 'moar! moar!'-people that seem to swarm for example almost every 'Early Access'-title. They do not even seem to care about the exact content being added. It is a mystery to me what those people want to achieve by what they do. Updates also do not necessarily increase the player numbers.
2. Famous Youtuber
- PVKII 2.6 -> Oct 31, 2013 -> no significant increase
- PVKII 3.0 -> Oct 31, 2014 -> no significant increase
This option is really able to cause a player boost and there is proof of that:
-> significant increase (together)
Great! We should just ask a few famous Youtubers to play PVKII and the problem is gone, right? No.
Have a look a the part I cut out from steamcharts.com:
During September and October 2012 the average player numbers increased by 100.6
, but in the following two months they decreased by 93.9
again and by January 2013 the numbers were lower than during 'before Youtuber' times (e.g. August 2012).
Why did the community not grow and even shrink?
PVKII hasn't been able to maintain any player number gains during the last years – not even parts of those gains. At the same time the player numbers have been slowly decreasing down to what we could call the 'hard core' of regulars ever since.