Issue #1: Occasionally if you block a little bit late after somebody swings at you, you'll take both the damage from the swing like normal and the damage done when you blocked. So you're taking effectively roughly 1.5x the damage than normal as you're taking two hits. I'm also not entirely sure how the subsequent hit multiplier works, but if it increases the damage done a little bit because of the subsequent hit then you're doing even more damage so you could be taken down that much faster. In theory this could be a 1 hit KO for HK vs SS, but I've never noticed anybody bother to use the dagger against an HK. XD
Issue #2: I noticed that if you kill people with chests (specifically with Skirmisher, I'm unaware if this happens with other classes), he'll put out voice commands such as "we lost the grog boys!" when that doesn't make any sense. Probably just a silly mix up in the scripts that deal with the sounds, not too important, but I figured I'd mention it.