The captain should be able to send his parrot to enemys who he is looking at. What I mean by that is that if the player decides to take down 1 certain class he has to look at him and press rmb to send the parrot straight to him. So, the parrot would only attack randomly if no target was focused.
This is very useful in situations when for example a heavy wounded archer hides behind 2 heavy knights who doesnt let you pass, but the parrot may do. Of course this should also only work on certain distances, not all over the map (thinking of arena/cathedral).
Not saying this will happen any time soon, though. This is just my opinion.
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It sounds like a reasonable idea to me, especially after the captains moves so slow since the last patch. I could think of some kind of notification when the parrot is locked to a target to let you know that you're in range and such - like a red crosshair or something
QUOTE (Trojan•Clinique @ Nov 8 2011, 08:06 PM)
Denshin is a rather overpowered class.
QUOTE (Lucas @ Jan 12 2012, 08:16 AM)
We're currently working on making Denshin less OP.
try sending the parrot out then returning it. Its annoying for the person being attacked and it helps keep the parrot alive.
Just kidding. Sounds like a good idea.
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parrot OP lol imagine a new captain special a super parrot (triple health and armor) meaning it takes 3 hits to kill it lol
now that would be OP Parrot