Holy Grail map
Hey all.
B6 Download link: http://gamebanana.com/maps/192340
Beta4
First release for Orange box-engine.
- Added more lights
- Switched some fires to particle effects
- Added instantly respawning Holy Grail near that place where it fall to lava
- Added Env_shakes and info_particle_effects to volcanos
- Added few routes
- Added cubemaps
- Added normal maps to self-made textures
- Fixed some spawns
Comments
Do you like or hate this map? Why you like or hate it? What you think of it?
Do you have any suggestions to improve this map?
I love how it looks though! I like the style! Where else haven't the pirates, vikings and knights fought? In hell!
My problem with the map is a lot of the open areas are perfect for archers atop the structures. Sometimes it's tough to get to the top of the structure without getting pelted by even more arrows. Specifically one area of the map to climb to the structure archers like to snipe from, you need to climb a ladder masked by shadow or the ladder is just part of the wall.
Welcome to hell a.k.a archer heaven
It seems I have to add more defences to block archers arrows on open areas.
I never had trouble with archers but I mostly play classes that have shields.
Right now I'm working on other map but when it's ready I'll start working this map again.
http://i819.photobucket.com/albums/zz113/F...beta5_wip_2.jpg
I never liked this part of map cause it was too dull and simple so I replaced ladders to stairs.
http://i819.photobucket.com/albums/zz113/F...beta5_wip_1.jpg
Many players have complained about this tower because that was like archers camping base and you were easy target when trying to climp up.
More screens coming probably tomorrow!
Post freely to tell what you think of these changes.
I'd like to see more lighting sources, the lighting/fires seem very far and few between
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An idea; Rocks sticking up in the lava unconnected to the normal pathways, merely for looks so you could fill out some of the large spaces of lava (well, not fill up, but fill it with something instead of just lava as far as the eye can see?)
Just a thought
btw, you would have to make sure those pesky archers never could get out there though!
Design:Okay but could use a little more variation
Layout: Some few places to work on as youre already doing
I like this map and the hell/lava theme and im looking forward to see more of your hopefully upcomming maps=D
so now try to give something constructive instead of just "achers are fucktards"
you could suggest stuff to do or add to the map or in the future how to avoid problems like this to happend...
peeeerrrfect
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Orange flavored Root Beer with Vanilla, Guarana,
a full daily dose of Vitamin C, and lots of Caffeine.
: RootJack + Facebook : : SteamJack + Facebook :
>> Proud affiliate of Pirates, Vikings & Knights II <<
http://i819.photobucket.com/albums/zz113/F...beta5_wip_1.jpg
I hope you like it.
Here is two dead tree models that I made for this map.
Any comments are welcome.