PVKII Randomizer plugin for SourceMod
If you are running the plugin and want to disable it, all functionality will turn off with rnd_enabled being set to 0. I encourage server operators to try it out. I know there are many people who would like to play it but are too far away to enjoy it on my test server. Feedback is more than welcome.
The source code is available at My GitHub Repository
. Please credit and fork responsibly.
Place the Randomizer.smx file into your addons/sourcemod/plugins/ directory.
Place the randomizer.cfg.txt file into your addons/sourcemod/gamedata/ directory.
Restart your srcds or change levels.
All done! Enjoy.
v1.02 - 2010-7-26
Decreased max kegs to two
v1.01 - 2010-3-29
Fixed errors in default/max armor values
Fixed pirate pistol to only start with 6 ammo
v1.00 - 2010-3-27
CVARs to control the plugin behavior
rnd_enabled (1) - Enables/disables PVKII Randomizer.
rnd_classes (1) - Enable/disabled random class support.
rnd_weapons (1) - Enable/disabled random weapon support.
rnd_multi_melee (70) - Percent chance that a player will spawn with an additional random melee weapon.
rnd_ranged (95) - Percent chance that a player will spawn with a random ranged weapon.
rnd_multi_ranged (40) - Percent chance that a player will spawn with an additional random ranged weapon.
rnd_special (30) - Percent chance that a player will spawn with a random special weapon (keg/parrot).
rnd_hail_mary (0) - Enables/disables all players spawning with kegs.
rnd_blotoutthesun (0) - Enables/disables all players spawning with parrots.