Beta 3 is avaible to download and try out, i will update the post with new screenshots tomorrow.
I will most likely start on a new more serious map tomorrow, i got some pretty cool ideas for areas and such.
could you tell me what skybox and lighting settings are you using?
Skybox is blueskyhdr_
Brightness: 255 254 225 300
Ambient: 255 255 255 75
BrightnessHDR: -1 -1 -1 1
AmbientHDR: -1 -1 -1 1
Well in beta 1 i removed the center and made a fort that extends a bit to the knight spawn and i also made it territory.
We tested the map and it wasn't quite as good as i hoped for so i have yet changed it again in beta 2 wich will be compiled in …
It took many hours but some last changes where made wich made the map more fun to play and its now in the first beta stage, this version should have fixed the performance issues and gameplay issues.
We are testing it at the moment, afterwards the d…
After some testing the map will get some cosmetic changes, this will be noticed as a fort in the middle of the map wich players need to hold as their territory to win.
This map will be pvk_treasureisland_b1 and i will update this post when it has b…
Yeah but it would probably work better i don't know :roll:
Updated the first post with the new version, v2.
I tested this with some and they had no problems playing the map like they had in the first version.
Will add new screenshots soon.
I finally solved all the problems i had, now i am compiling the new version wich should be easier on people who dont have monster pcs :roll:
Yes i only used PVKII textures, in the beginning i also had trouble finding them but that was because no…
Thanks all for your input, i have optimized the map a bit and i will continue doing it.
As far as i know PVKII doesnt have LOD models on characters and props?
Anyway, its a good start today since i have a steam error from 2005 that was fixed accord…
Excuse me but have you seen my past work?
I love this mod and been playing the original since it came out, why would i remake a classic with low quality, doesn't make sence
I'm not even sure if i will make this map since there most l…
Hey all, sorry about yesterday, the compile took longer then expected so i couldn't release it yesterday like i wanted.
Anyway, its done and all i have to do now is to build the cubemaps, include a material file and upload it so you can try it out!
The vikings first boat is stuck so i guess they had to call in a new one " border="0" alt="laugh.gif" />
Anyway, the map is pretty much completed now, i added the last islands, an easteregg, a 3d sky and optimized it a bit.