QUOTE (CrackaPolly @ Feb 22 2010, 06:12 PM) »
Javelin requires forward momentum to use.
The charge bar only goes up while you move forward. It also retains behavior like all weapons in that it only lasts for a certain duration so if you wait to l…
QUOTE (Crazytalk @ Jul 22 2009, 02:04 PM) »
Since you guys have been so patient, I'll give you a little teaser shot:
http://www.pvkii.com/newsJuly212009/blunderbusspushback.jpg
RAR KNOCKBACK
and be that pinegrove?
QUOTE
The news post will …
QUOTE (Crazytalk @ Jul 19 2009, 06:07 PM) »
There have been quite a few combat/mechanics changed and added recently. I'll try to put something together by Tuesday.
I just need someone to P.M. me tomorrow to remind me.
(This should be interesting)
…
Actually I think I get it.
If you hold the block button, you block in the direction your nearest opponent is attacking, so if he comes at you with the axe from above you block up. But if you just keep holding the block, you'll carry on blocking up …
QUOTE (Crazytalk @ Jun 12 2009, 05:04 AM) »
Just a heads up to those still looking to flame on about a system they haven't tried yet.
yow, hope you don't think that's what I was doing. I was saying 'so how does this work exactly because I don't …
Sorry if this is a stoopid question but...
If you automatically block in the direction your nearest opponent is attacking, then what's the point of choosing an attack direction in the first place?
and how do you ever block in the wrong direction a…
QUOTE(Crazytalk @ Jul 14 2008, 05:52 PM) »
- Castle gates added to delay attacks to castle, and lower rate of keg attacks.
awesome. now maybe Island won't be variants on 'steal all the chests in the first two minutes, then fight over the chest…