[OFFICIAL] PVKII ASKS... THREAD

ColonelColonel Finger Lickin' Good
edited April 25 in PVKII Discussion


Welcome to the PVKII ASKS THE FANS! (aka PVKII ASKS...) thread. Please see the latest post below for our latest question for you.

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Everything has its beginning, hop aboard the grogboat!  
Colonel: Co-Lead | Level Designer

Comments

  • ColonelColonel Finger Lickin' Good
    edited April 3
    PVKII ASKS...

    Which feature, either new or changed, do you like the most in GORE AND MORE Beta 0.4.0.0.? And what would you like to see in the next PVKII Update?

    Let us know below. 

    xq0LCrG.png
    Everything has its beginning, hop aboard the grogboat!  
    Colonel: Co-Lead | Level Designer

  • Personally I don't give the slightest of anythings about anything about the game as long as you add real AI bots to the game ASAP
  • ColonelColonel Finger Lickin' Good
    Personally I don't give the slightest of anythings about anything about the game as long as you add real AI bots to the game ASAP
    Heh fair enough, Felis can speak more to our progress on GrogBot but safe to say they are getting there. We had to leave them on the cutting room floor to get our update out sooner, if that is a good sign of how close they are.

    xq0LCrG.png
    Everything has its beginning, hop aboard the grogboat!  
    Colonel: Co-Lead | Level Designer

  • Colonel said:
    Personally I don't give the slightest of anythings about anything about the game as long as you add real AI bots to the game ASAP
    Heh fair enough, Felis can speak more to our progress on GrogBot but safe to say they are getting there. We had to leave them on the cutting room floor to get our update out sooner, if that is a good sign of how close they are.
    Alright alright, I mean, I think if the game would already have bots I would maybe have >200 hours of it played at least as, well, I'm not very good with playing with/against people
  • Best one would be obviously giving more freedom for Heavy Knight's special. Gore could be improved, I think it was mentioned somewhere, that daggers and cutlasses (at least skirmisher's) shouldn't decapitate or chop off any limbs like wise with headshots. I wouldn't mind head burst from a MAA's mace or SS's headshot from a rifle. And perhaps maybe, copy/paste TF2's animations when being headshotted by a sniper - or make your own - for those crossbow headshots to make it more melodramatic.
  • edited April 3
    Axon said:
    Best one would be obviously giving more freedom for Heavy Knight's special. Gore could be improved, I think it was mentioned somewhere, that daggers and cutlasses (at least skirmisher's) shouldn't decapitate or chop off any limbs like wise with headshots. I wouldn't mind head burst from a MAA's mace or SS's headshot from a rifle. And perhaps maybe, copy/paste TF2's animations when being headshotted by a sniper - or make your own - for those crossbow headshots to make it more melodramatic.
    What? Is getting decapitated by a crossbow shot (and dagger/cutlass) not realistic enough? lol
  • ColonelColonel Finger Lickin' Good
    PVKII ASKS...

    What Youtubers/Streamers would you like to see play PVKII? Do you have favorite personalities you could see playing PVKII?

    xq0LCrG.png
    Everything has its beginning, hop aboard the grogboat!  
    Colonel: Co-Lead | Level Designer

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