PVKII's Exciting New Direction!

ColonelColonel Finger Lickin' GoodPVKII Team
edited April 2017 in PVKII News & Announcements
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Well, there hasn’t been much PVKII news... until today. We have still been hard at work trying to bring you a game we have enjoyed developing. I know you’re probably expecting a ton of new media but I have none to offer. Over the course of the past month or two the team has been at work on something different. We’ve decided to go in a new direction with the mod and have been working mainly on working out the concepts.

For starters, we’ll be introducing a more advanced system of combat. Currently, the system is quite a bit flawed as many have pointed out on the forums among other places. The fact is it’s just too easy to block whore and slows combat down way too much. For starters there will be a new stamina bar in place which will cover blocking, swinging, running and jumping. The larger the weapon and more armor a player has, the quicker the stamina runs out and longer it takes to charge. The Berserker’s dual wield will be affected by this the most. We feel this will stop players from running around endlessly holding down block.

In addition to the stamina bar, players will also need to work on their reaction skills. There will be close to 8 different directions a player will be able to swing, depending on their movement direction and the way they swing the mouse. The blocker will also have 8 directions of block to correspond to these attack directions, which will need to be timed appropriately. It may be a tad difficult to pick up at first, but with time we expect all players will be capable of using it easily as second nature.

The last addition to the combat system we plan to implement is a parry/weapon lock mode. When players swing at the same time they will go into a weapon lock for 10 seconds. During this time each player will have a new graphic on their GUI which works kind of like DDR. The graphic will display (random) directional arrows and the players will follow them in succession for the 10 seconds. The player with the greater ability to match these directions will win the battle and knock the opponent down for a quick strike.

Aside from just the combat system changes, the game itself will be undergoing a large reworking. We decided that the simple FPS style gameplay is causing players to lose interest quickly, as we’ve seen many complaints about this. We realized the appeal an upgrade system like most RPGs have, and decided to implement something similar. There will be two ways to go about this depending on the server you’re on. Non-Official servers will host the original maps where the player will be awarded money for kills and map objectives. Every player will start out with one weapon and can buy other weapons as they earn money, and upgrades to make their weapons/armor stronger. Players will reset back to 0 at the end of each round.

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For players on official servers, there will be a range of new maps. These maps will be very large scale and will take place across several servers running different maps to account for the different parts of the world. For example, a map like Island will actually comprise of up to 5 maps on 5 different servers. Players will progress through each map as they get stronger and more capable of taking on the dangers that await them. There will be no experience, on money to buy weapons and upgrades. As a bonus, players will be able to skip all the hard work if they choose to and can buy the upgrades online using real money, but this is only an option, not a necessity.

The last change we decided to implement is to add even more variety and spice to the game. We’ve seen countless requests for a fourth team and have decided that with our new plans for a larger world and upgrade system, we can accommodate a fourth team. We don’t want to decide what the team will be without input from the community, so we’ll be arranging a list of possibilities and will set up a poll in the forums sometime in the next few days.

As you all can imagine, development has gotten quite a bit more serious at this point. More time is going to be needed for us to fill in all these plans. Because the game will be so much different from here on out, we won’t be able to update the current one and most likely won’t be releasing an early version of the new game. Chances are it will only cause anger and upset players when another version comes out and we need to reset players’ data. I hope you all look forward to these new plans for the mod as much as we do, we’re all very excited about this.

Happy 10 Years of PVKII!

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Everything has its beginning, hop aboard the grogboat!  
Colonel: Co-Lead | Level Designer

Comments

  • BagasBagas Senior
    edited 2:04PM
    Not sure if troll or true? 🤔
    Its too good to be true :-/
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  • AGSMAAGSMA The Antichrist has Resurrected PVKII Team, Beta Tester
    edited 2:04PM
    Bagas wrote:

    Not sure if troll or true? ��
    Its too good to be true :-/

    You bet it will happen. From then on, every parrot skin will be purchasable in the market.

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  • FelisFelis Glitch Kitty PVKII Team
    edited April 2017
    We are also proud to announce that PVKII Workshop will allow paid content in the next update! Buy add-ons in-game with the Add-on Manager by using your Steam Wallet funds, and support the content creators!*

    Try any add-on risk free! Our trial mode allows you test the add-on for 24 hours before buying, after that you need to unlock it by purchasing.

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    * add-on authors get 5% share of the income, rest will be pocketed by us and spent on wenches, mead and ninja training.
  • Major ChulainMajor Chulain Senior
    edited 2:04PM
    When are the viking beard unlockables coming? its been years ffs.
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  • free2playerfree2player Senior
    edited April 2017
    We don't care about the last update to PVKII. We want beards.
  • BagasBagas Senior
    edited 2:04PM
    I know its Aprils Fools day, but dont make a grown man cry with hopes... :unsure:
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  • ThufirThufir Senior
    edited May 2017
    account deleted
    Chandler / "Thufir" Lead Dev Cannabis Connoisseurs Competitive PVK Overhaul
    CannaCon.Server@Gmail.com
    http://SteamCommunit.../Soletta4Charon | Me |
    http://SteamCommunity.com/CCCPVK | Server+Group Janitor |
    http://tinyurl.com/PVK-eSports  | CCCPVK Partch Notes |
    http://tinyurl.com/PVK-Stats | Vanilla PVK Stat Chart |
    http://Discord.gg/KX5H72R | The /b of PVK |
    https://www.youtube...._4h4189JmJ3k9Q/ | CCCPVK YouTube |
    http://.wikiloops.com/artist/kcsn | Delicate Emo Heart Sob Here |
    I do not accept donations please support the PVK team.
  • AGSMAAGSMA The Antichrist has Resurrected PVKII Team, Beta Tester
    edited 2:04PM
    Thufir wrote:

    what about ninjas? we were promised ninjas.

    But we've always had ninjas in the game.

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  • executor64executor64 Senior
    edited 2:04PM
    It should've been Pirates Vikings Knights and Gladiators :PPP
  • ThufirThufir Senior
    edited May 2017
    account deleted
    Chandler / "Thufir" Lead Dev Cannabis Connoisseurs Competitive PVK Overhaul
    CannaCon.Server@Gmail.com
    http://SteamCommunit.../Soletta4Charon | Me |
    http://SteamCommunity.com/CCCPVK | Server+Group Janitor |
    http://tinyurl.com/PVK-eSports  | CCCPVK Partch Notes |
    http://tinyurl.com/PVK-Stats | Vanilla PVK Stat Chart |
    http://Discord.gg/KX5H72R | The /b of PVK |
    https://www.youtube...._4h4189JmJ3k9Q/ | CCCPVK YouTube |
    http://.wikiloops.com/artist/kcsn | Delicate Emo Heart Sob Here |
    I do not accept donations please support the PVK team.
  • El NegroEl Negro Overlord of PVKII Senior
    edited 2:04PM
    What is that axe-sickle weaponry the Ninja is using, though?
    I make mods.
    Your soul cannot be saved.
    Like my mods and think I deserve something? It's always money, you can pay me up on PayPal using this e-mail; TheSandhog@outlook.com
    Or just use this link; https://www.paypal.me/TheSandhog

  • Chedda CheezChedda Cheez Senior
    edited 2:04PM
    El Negro wrote:

    What is that axe-sickle weaponry the Ninja is using, though?


    If it's just a sickle, then it's a kama. If it were a sickle and chain, its a kusarigama, which I was going to say first since I also didn't quite know the chain-less variant.
    Welcome to Cheez's PVKII Funtime Class!
    Rule #1: Have fun. [incredulous gasping ripples throughout the room]

    That concludes Funtime Class! We didn't have the funding for a lengthy seminar. ¯\_(ツ)_/¯
    Stop by again for our next lesson: "Heavy Knight's Heaving Heart: How to Write Poetry for Swords!"

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  • El NegroEl Negro Overlord of PVKII Senior
    edited 2:04PM

    If it's just a sickle, then it's a kama. If it were a sickle and chain, its a kusarigama, which I was going to say first since I also didn't quite know the chain-less variant.


    Kama! I remember that, it appeared often in Warcraft 3's Expansion and Neverwinter Nights.
    That weapon brings me so many good ol' memories.
    I make mods.
    Your soul cannot be saved.
    Like my mods and think I deserve something? It's always money, you can pay me up on PayPal using this e-mail; TheSandhog@outlook.com
    Or just use this link; https://www.paypal.me/TheSandhog

  • LittleBirdyLittleBirdy Senior
    edited 2:04PM
    I am okay with this. (Wait it isn't april)
    :ss: :captain: :parrot: :archer:
    Archer should have been a pirate.
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