Remove screenshake effects from Arena and Cathedral

kala_captainkala_captain Land Lubber!
edited 7:47PM in Suggestions
Well the title says it all.

They mess you up in sudden death, I can't see what I'm doing.

They don't contribute to gameplay and they just make it more distracting.
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Comments

  • KOKORONOKAWARIKOKORONOKAWARI Funny Little Japanese Drawing Person
    edited 7:47PM
    It is part of the map's ambience...

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  • El NegroEl Negro Overlord of PVKII
    edited 7:47PM
    They don't contribute to gameplay and they just make it more distracting.


    Just change that to;
    "It contributes to the game by being distracting, so it increases the challenge of having to focus on your enemies."

    Done! Right?

    Come on, boys, all that "distracting screenshake" is NOTHING compared to how you cute lil' girls make sprays of sexy naked females and stuff.
    Even if sprays can be disabled, they're still there.

    And I'm very sure Sudden Death was made to be so everyone gets a very hard time to fight, after all the purpose of SD is for everyone to die.
    If you ask me, both maps you mentioned ain't too harsh on the Sudden Death, more than lts_town but still.
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  • edited 7:47PM
    The screenshaking is an effect, it's not ment to contribute to gameplay or do anything but make Sudden Death feel cool. Same goes for the embers particle effect during Arena Sudden Death, since you have a Volcano Erupting it's expected to have screenshaking.
  • kala_captainkala_captain Land Lubber!
    edited 7:47PM
    El Negro wrote:

    Just change that to;
    "It contributes to the game by being distracting, so it increases the challenge of having to focus on your enemies."

    Done! Right?

    Come on, boys, all that "distracting screenshake" is NOTHING compared to how you cute lil' girls make sprays of sexy naked females and stuff.
    Even if sprays can be disabled, they're still there.



    I don't agree with that argument though, because its not a skill that can be mastered. Strafing and parrying for instance, is something you can get better at. You can't get better at know wtf is going on when your screen goes crazy.

    Also how are sprays comparable if they can be disabled?
    76561198057001581.png
  • El NegroEl Negro Overlord of PVKII
    edited 7:47PM
    I never said it's a skill, it's a bother.
    You CAN get adapt to it though, I doubt lts_arena and lts_cathedral have randomized screenshakes. Even if they do, the very first one when SD starts is always guaranteed.

    Sprays are comparable because you said that the screenshake effect doesn't contribute to the gameplay and it's just a distraction, compared to sprays, they sure do something unlike sprays would.
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  • edited 7:47PM
    Just to end this so we don't go back and fourth on replys. It will not be removed, i understand you may not like it but in the end it's something you'll need to get over with. I didn't like the kicking or rolling mechanic but i got over it which in the end i got use to it so it's no problem anymore, and that's all you need to do so this small detailed screenshaking effect during Sudden Death will be no longer annoying to you.
  • SpirrwellSpirrwell That Guy That Knows Things About a Lot of Things
    edited 7:47PM
    I wasn't going to say anything, but Combine, you really can't say whether it will or won't be removed. Is it likely? No. The screenshake is hardly distracting, and they make sense. If it's that bothering to you, try the other LTS maps. But the shaking has no major effects. It doesn't stun you, it doesn't stop you from moving or any of that.

    All it does is shake the screen a little. It doesn't force your screen to rotate at all. It's purely visual, and again, I don't know why you call it distracting. It's really not. Does maybe make it ever so slightly more difficult? Maybe, but asking for its removal just seems kind of silly.
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  • FelisFelis Glitch Kitty
    edited 7:47PM
    We are talking about Sudden Death here, the screenshake is intended to be distracting just like the other effects while all hell is breaking loose. You can even get killed by a random meteor in Arena if you are unlucky enough.
  • AGSMAAGSMA The Antichrist has Resurrected
    edited December 2016
    tbh the shaking effects are a lot more disorienting in Trinket Wars maps in general than in Arena and Cathedral, and that's actually part of the gameplay. The shaking in the LTS maps is far less annoying to handle, and that's a fact.

    76561198031989549.png

  • kala_captainkala_captain Land Lubber!
    edited December 2016
    Spirrwell wrote:

    I wasn't going to say anything, but Combine, you really can't say whether it will or won't be removed. Is it likely? No. The screenshake is hardly distracting, and they make sense. If it's that bothering to you, try the other LTS maps. But the shaking has no major effects. It doesn't stun you, it doesn't stop you from moving or any of that.

    All it does is shake the screen a little. It doesn't force your screen to rotate at all. It's purely visual, and again, I don't know why you call it distracting. It's really not. Does maybe make it ever so slightly more difficult? Maybe, but asking for its removal just seems kind of silly.

    AGSMA wrote:

    tbh the shaking effects are a lot more disorienting in Trinket Wars maps in general than in Arena and Cathedral, and that's actually part of the gameplay. The shaking in the LTS maps is far less annoying to handle, and that's a fact.


    What? Is it just my eyes/my monitor or something? Because I can hardly even see which way people are swinging their weapons when the effects start (maybe in 144hz its more noticeable?)

    Its definitely not a "fact," its at least personal opinion.
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  • SpirrwellSpirrwell That Guy That Knows Things About a Lot of Things
    edited 7:47PM
    I have a 144 Hz monitor. It's hardly noticeable. What is noticeable is how garbage 60 Hz is. I've had this 144 Hz monitor for a month and it has made 60 Hz just seem utterly terrible. It looks so slow and sluggish AGHHH. Sorry, off-topic rant there. It should be illegal to have anything less than a 90 Hz display.
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  • MaydayMayday Engineering Supreme
    edited 7:47PM
    can i overclock my monitor

    i have 60 herts
  • El NegroEl Negro Overlord of PVKII
    edited December 2016
    Mayday wrote:

    i have 60 herpes


    Ha! I got 69!

    Spirrwell wrote:

    Sorry, off-topic rant there. It should be illegal to have anything less than a 90 Hz display.


    Well pay me to get a better monitor!
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  • SpirrwellSpirrwell That Guy That Knows Things About a Lot of Things
    edited 7:47PM
    Mayday wrote:

    can i overclock my monitor

    i have 60 herts


    Yeah, you can. Though any gain will likely be minimal. Depends on the monitor, the cable, the graphics card, and so on.
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    56JtqQq.jpg
    kJFRh1a.png
    MOBO: MSI Z87M GAMING
    CPU: Intel® Core™ i7-4770K OC'd @ 3.7 GHz
    GPU: EVGA GTX 660 Ti
    RAM: Ripjaws X 8GB (2 x 4GB) DDR3 2133MHz
    OS: Windows 10 Technical Preview

  • MaydayMayday Engineering Supreme
    edited 7:47PM
    ok


    how do where i go to increase the clock
  • make sure you have an intel hd 3000 first otherwise it goes poof
    j7rk8n.jpg
  • edited 7:47PM

    make sure you have an intel hd 3000 first otherwise it goes poof


    O rly?
    According to pvkii.com/forums,
    - Reaching enemies beyond your weapon model isn't a problem(you're just bad at dodging!)
    - Archer isn't overpowered
    - Higher post count is equivalent to higher skill, experience and knowledge in-game
  • SpirrwellSpirrwell That Guy That Knows Things About a Lot of Things
    edited 7:47PM
    When did it become 3 years ago? Anyway, this thread has gotten way off topic, so I'll have to stop that here. If you want to make a thread about that though, certainly do it. Overclocking refresh rates is an interesting topic that's different per graphics card manufacturer, so feel free to start a thread.
    5GY1DFV.png


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    yP71cHI.gif

    Xxkr2il.jpg
    56JtqQq.jpg
    kJFRh1a.png
    MOBO: MSI Z87M GAMING
    CPU: Intel® Core™ i7-4770K OC'd @ 3.7 GHz
    GPU: EVGA GTX 660 Ti
    RAM: Ripjaws X 8GB (2 x 4GB) DDR3 2133MHz
    OS: Windows 10 Technical Preview

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