I've just noticed that the bt_townsquare (R.I.P. noone plays on this beautiful map) has these sexy doors, that stop you from attacking the wrong team.
So, Why do not we do the same "doors" on the bt_island? All teams really suffer from being attacked by griefers and dinahs. So, here is the little suggestion: make invisible barriers in the important places, so they will force the dinahs to attack the knights. The barriers will dissapear when the knights team will lose 2 chests (they must be captured).
So, it will greatly improve the "efficiency" of teams: the players won't waste time on some random idiots, no idiots, more time and soldiers that won't attack the wrong team. More time and soldiers, more chances to get the chest. More chances, more chests.
More chests, more chests.
1. Barriers for Pirates. One in the entry to the viks cave and one in the club (where ammo and armor located)
2. Barriers for Viks. One on those stairs near to the bridge
3. Barriers for the Knights: under that small bridge that leads to cave. And one on the pirates side.
What do you think?
Here are the places where we need to build a great wall from immigrants
And please, excuse me, if my english is not good.