It's been an amazing start to the month. Over 15,000 downloads of the game so far and the site/forums have never been busier! If you haven't already downloaded PVKII I suggest you join in on the fun. There are currently over 500 people playing on over 60 Servers.
Choose from a list of mirrors
here.
A big thanks goes out to all the support we've recieved from the community, fans and all the sites hosting our mirrors and servers!
New Patch in the WorksThe team is very excited and has already gotten back to work for the next release. We have decided to do a patch in the near future which will include some map and model optimization, as well as some bug fixes. The patch will include things like:
Performance Optimization.- Disabled picking up chest in your own teams zone.
- Team Name added to "X has grabbed the booty."
- Keg Damage/AoE reduced.
- Team Colors added to chat.
- Keg "Pushable".
- Team Balance.
- Mani Support
- and more.
PVKII on TVIn other news, PVKII made it on TV today. We were featured in a segment of the German program Giga Games MAXX. We're having trouble with the video recorded from the live stream, but will post it when available.First PVKII CompetitionTo celebrate the popularity of PVKII, we have our first competition. This is a Map Design competition where you may draw your idea for a map which the PVKII team will put into work. Read more about the competition here. More prizes may be available by the end, so keep an eye out.Community HostingLast but not least, team member Wacko has offered hosting to PVKII Clans, Mappers and others. Contact him at wacko@mpaa.nu for more information.
Comments
[*]Keg Damage/AoE reduced.....
I didn't think there was a problem with that. The keg was one of the only things keeping the pirates alive since they're underpowered. So many crybabies just whined about the kegs, though. Is it reduced by a lot, or just slightly? I hope not by too much....
Update looks good so far, congrats on the television mention (even though I probably won't understand it once you post a video link), and I hope the first competition goes well.
*Anti-Ninja Squad*
*Anti-Ninja Squad*
- Richard Feynman
http://www.lillbrorsan.webb.se - My website with my wow characters and portfolio.
Any chance for keg emoticon?
Tho, about the kegs, i think the dmg and aoe is fine as it is, imo it would be enough with the push thingy.
Ok, the aoe can be lowered, but i think dmg is fine.
Can't wait for the video. If you want me to, I'll translate it.
will you have an ETA on the patch?
:archer: :pirate: :x
one day we will rule the world
Muahahaha
*Anti-Ninja Squad*
The most annoying part however, when you are in a middle of a fight, some pirates(when losing) tend to drop the keg on the floor and hit it with the sword, and you know the continuation
:archer: :pirate: :x
You can kill the pirates while they hold them. If they're hiding you can hear the sound of the lit keg.
*Anti-Ninja Squad*
That needs to be changed AFTER this whole issue is resolved with the pirates' kegs. It's completely unfair that the weakest class is being made weaker!! I will constantly bring this up until this is changed. Just look in the pirate scores. The kinhts and vikings pretty much ALWAYS have more than them, usually by a lot, too.
*Anti-Ninja Squad*
That needs to be changed AFTER this whole issue is resolved with the pirates' kegs. It's completely unfair that the weakest class is being made weaker!! I will constantly bring this up until this is changed. Just look in the pirate scores. The kinhts and vikings pretty much ALWAYS have more than them, usually by a lot, too.
I understand your frustration, but the keg is still a problem. The fact is that its a weapon you cant defend against in any way (yet). But the keg isnt the only weapon the skirmisher has, so if the skirmisher is too weak when we downsize the kegdamage, we'll probably boost something else. Like perhaps the pistols. Or maybe give him slightly more health.
That needs to be changed AFTER this whole issue is resolved with the pirates' kegs. It's completely unfair that the weakest class is being made weaker!! I will constantly bring this up until this is changed. Just look in the pirate scores. The kinhts and vikings pretty much ALWAYS have more than them, usually by a lot, too.
They're solving lots of other issues ALONG with that one. Its not like they can only focus on one thing at a time in a patch. That would be a poor use of patches.
qft
One more person to make a good poinst concerning this issue...you made one mistake though. The Swashbuckler class doesn't exist yet. The current pirate class is called a skirmisher.
*Anti-Ninja Squad*
If you change the AoE and dmg, please talk to a pyrotechnition first.
One more person to make a good poinst concerning this issue...you made one mistake though. The Swashbuckler class doesn't exist yet. The current pirate class is called a skirmisher.