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ror loading cfg/pure_server_minimal.txt
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/jimonions/water/waterfoam_01.vmt
UnlitTwoTexture, (*proxies*), (*AnimatedTexture*),
Can't use $bumpmap with $seamless_scale for lightmappedgeneric_dx8. Implicitly disabling $bumpmap: maps/te_cara/jimonions/foliage/blendgrass02_grass04_wvt_patch
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/jimonions/water/waterfoam_03.vmt
UnlitTwoTexture, (*proxies*), (*AnimatedTexture*),
Error: Material "jimonions/skybox/horizon_blend_02" : proxy "TextureScroll" unable to initialize!
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/cliffrock_02b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/cliffrock_02b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/cliffrock_02b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_light_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_light_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_light_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_light_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_light_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_large.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_small.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling3.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_03_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/billboardtrees_1_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_pillar.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_stanchions_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_pillar.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_pillar.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_poster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_poster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_pillar.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_pillar.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_pillar.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_poster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_poster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_pillar.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_pillar.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_stanchions_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_stanchions_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_stanchions_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_trim_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_door.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_door.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_ceiling_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_ceiling_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_ceiling_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_ceiling_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/theatre/theatre_curtain.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_small.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_small_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/bush_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/bush_06.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/bush_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/bush_04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/bush_04.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/bush_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/bush_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_large_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_large_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_large_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_large_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_small_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_small_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/buildings/castle_turret_small_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/jimonions/foliage/birch_sapling5.mdl)
'
No such variable "$selfillumfresnel" for material "models/player/berserker/bersbodyhead"
Error: Material "models/player/berserker/bersbodyhead" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/bowman/archer"
Error: Material "models/player/bowman/archer" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/captain/captain"
Error: Material "models/player/captain/captain" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/gestir/gestir"
Error: Material "models/player/gestir/gestir" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/gestir/gestir_head"
Error: Material "models/player/gestir/gestir_head" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/gestir/huscarl"
Error: Material "models/player/gestir/huscarl" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/heavyknight/knight_skin2"
Error: Material "models/player/heavyknight/knight_skin2" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/heavyknight/knightheaduvs"
Error: Material "models/player/heavyknight/knightheaduvs" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/heavyknight/chainmail2"
Error: Material "models/player/heavyknight/chainmail2" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/heavyknight/chainmail"
Error: Material "models/player/heavyknight/chainmail" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/heavyknight/knight_sheath"
Error: Material "models/player/heavyknight/knight_sheath" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/huscarl/huscarl"
Error: Material "models/player/huscarl/huscarl" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/manatarms/manatarms"
Error: Material "models/player/manatarms/manatarms" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/manatarms/generic_mouth"
Error: Material "models/player/manatarms/generic_mouth" : proxy "GrailVision" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/sharpshooter/sharpshooter_1"
Error: Material "models/player/sharpshooter/sharpshooter_1" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/sharpshooter/mouth"
Error: Material "models/player/sharpshooter/mouth" : proxy "GrailVision" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/sharpshooter/mouth"
Error: Material "models/player/sharpshooter/mouth" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/sharpshooter/sharpshooter_2"
Error: Material "models/player/sharpshooter/sharpshooter_2" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/skirmisher/skirmisher"
Error: Material "models/player/skirmisher/skirmisher" : proxy "PlayerTint" unable to initialize!
No such variable "$selfillumfresnel" for material "models/player/skirmisher/skirmteeth"
Error: Material "models/player/skirmisher/skirmteeth" : proxy "PlayerTint" unable to initialize!
No such variable "$bloodeffectstrength" for material "models/weapons/xeal_cutlass2_512"
Error: Material "models/weapons/xeal_cutlass2_512" : proxy "BloodPassHelper" unable to initialize!
C
Comments
We appreciate any patience as we work to fix errors outstanding.
Co-Lead | Level Designer
1. This is an issue that only appears when you use "Simple Reflections", that is, your water is so cheap it uses basic cubemaps. It's not just for DX8 or lower, it's also for DX9.
A fix MAY be possible, but not guaranteed.
4. Most of these errors are simply idiotic Source Engine thinking that some STATIC props/objects NEED to have physics. Ignore them. Also, "Can't use $bumpmap with $seamless_scale for lightmappedgeneric_dx8. Implicitly disabling $bumpmap: maps/te_cara/jimonions/foliage/blendgrass02_grass04_wvt_patch" is simply information saying that, due to use DX8, you will not get bumpmaps for that specific texture.
5. These are only a very few needless informations regarding how a proxy has a 'missing' parameter/texture that is NOT even needed. Ignore it.
6. This is an issue with your computer not being able to properly use alpha. Probably due to using DX8.
Apparently, it can happen even on DX9, that surely means the graphics card is not potent enough (especially common with Intel).
Your soul cannot be saved.