authorized creator application - patrollin with tolin

patrollin with tolinpatrollin with tolin Create and destroyBeta Tester, Applicant
edited 9:50PM in Team Applications
hi im tolin and if you've played island in the US in the last 7-10 years you've probably seen me at least once m4xCzS6.png

i've been modeling and texturing since the days of gmax, paint shop pro and milkshape3d but now i mostly use 3ds max, zbrush and photoshop. I'm able to use more modern techniques like PBR for texturing (not that itd be super relevant for a fukken sourcemod)
I like to make props, weapons, generally hard surface stuff.
http://farm4.staticf...07e4a64a3_o.jpg < nagae yari/pike for the indie game bushido
http://imgur.com/a/aYL8N < modded weapons for Chivalry
http://i.imgur.com/1RV7Rsg.jpg < shockingly low poly colt 1911 for zpocalypse
http://i.imgur.com/uYeYl42.jpg < also low poly mp5 also for zpocalypse

http://i.imgur.com/7jixdlD.png < clothing textures for bushido


http://i.imgur.com/3AEVPED.jpg < assorted polearms for bushido
http://i.imgur.com/KPwL5Bx.jpg
http://i.imgur.com/bcGsG5s.jpg

Comments

  • ColonelColonel Finger Lickin' Good PVKII Team
    edited August 2017
    Awesome application! We'll be in touch and provide you with what you need to create content for pvkii :)

    xq0LCrG.png
    Everything has its beginning, hop aboard the grogboat!  
    Colonel: Co-Lead | Level Designer

  • El NegroEl Negro The Genuinely Only Sane Person Senior
    edited 9:50PM
    I'm able to use more modern techniques like PBR for texturing (not that itd be super relevant for a fukken sourcemod)


    Actually, PVKII uses Beckman, which is proto or pre-PBR itself ;)
    I make mods.
    Your soul cannot be saved.
    Like my mods and think I deserve something? It's always money, you can pay me up on PayPal using this e-mail; TheSandhog@outlook.com
    Or just use this link; https://www.paypal.me/TheSandhog

  • patrollin with tolinpatrollin with tolin Create and destroy Beta Tester, Applicant
    edited 9:50PM
    El Negro wrote:

    Actually, PVKII uses Beckman, which is proto or pre-PBR itself ;)

    That's neat!! i haven't made anything for source since probably 2006 so i don't remember at all how it works, so that will be fun!
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