10 YEARS OF PVKII
On January 1st of this year, PVKII turned 10 years old! The giveaway contest is over but you can still celebrate with us by posting in this thread. Congratulations to LittleBirdy, winner of the 10 Years of PVKII $50 Steambucks giveaway! More exciting things for celebrating 10 Years of PVKII are coming.
DISMEMBERMENT/GIBS PROGRESS & 3.6 UPDATE INCOMING VIDEO Our coders and artists have been hard at work getting dismemberment and gibbing in-game for you. Only texture work is left. We will work hard to get this feature in a near future patch.
Check out this video of us testing insta-gib feature (with one hit kill and team kill options on for fun)
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BONDI ANIMATION PROGRESS BY LORD B. View more of Lord B's first person Bondi animations here.
FUTURE CLASS PROGRESS
CHARACTER AUDIO PROGRESS In order to have character voice commands that fit any future game mode we've asked our voice actors to do more commands like "get the objective" or creative approaches like "hand me that there thing-a-ma-bobber." Take a listen to PJIII and tFg's recordings below:
PVKII BETA TESTER APPLICATIONS OPEN Applications for the Beta Testing team are now open until further notice. Application emails will create an archive and waiting list. Your application will always be under consideration for when a spot opens up. However, this does not guarantee you will be selected to join the team. If you think you have what it takes and have time to help us out, head on over and apply!
Follow us on Trello for the latest development buzz, and as always, follow us on FacebookTwitterYoutube and Mod DB for more updates. Also, follow the latest in the community at our official Steam Group!
Everything has its beginning, hop aboard the grogboat! Colonel: Co-Lead | Level Designer
So Bondi is not coming yet
The dismemberment looked like only legs and arms, beserker was the only one that had the head cut off or is it just me?
It looks ok, but it could use a few blown ribs and more heads cut off
Is the captain voice actor the same one as before? I'm not totally he sure but he sound a bit different or it might be the guy is a few years older now so his voice changed slightly.
SpirrwellThat Guy That Knows Things About a Lot of ThingsPVKII Team, Authorized Creator
edited 4:47PM
There's definitely head dismemberments. As of right now, we're missing dismemberment for the Archer and we're missing leg dismemberment for the Berserker. Then of course there's the missing textures which I need to make a list of and send off to get those worked on. There's a definite possibility they'll be done for 3.6. But they might not be. In which case we hope to do a follow up release later.
19 min and 65 seconds wasted on listening to 3 guys say "i have the objective!" "the objective is mine!" etc, was so worth it. Both did a great job, i hope to hear more like this.
There's definitely head dismemberments. As of right now, we're missing dismemberment for the Archer and we're missing leg dismemberment for the Berserker. Then of course there's the missing textures which I need to make a list of and send off to get those worked on. There's a definite possibility they'll be done for 3.6. But they might not be. In which case we hope to do a follow up release later.
They're not as far off as you might think though.
I'm still willing to work on the gore textures, just to inform.
Is the captain voice actor the same one as before? I'm not totally he sure but he sound a bit different or it might be the guy is a few years older now so his voice changed slightly.
Yeah it's the same VA, just age makes the voice sound abit different. Imagine doing a Pirate voice for years, it'll sure do a work on your vocals!
Pretty exciting, I must say. Dismemberment will be just lovely. I enjoyed that ridiculous overkill damage just splatters body chunks everywhere. I assume that, when implemented, it will be more like... getting the kill by hitting a Berserker in the arm with your 2-hander will slice his arm off while he flops away as usual.
Either way, having gibs in the game finally gives a good excuse to add in a glorious and bloody Instagib mode-- kinda like the video, actually!
Hope the Bondi isn't too far behind it, though. I'll never stop yearning for new classes to a possibly annoying degree.
Welcome to Cheez's PVKII Funtime Class!
Rule #1: Have fun. [incredulous gasping ripples throughout the room]
That concludes Funtime Class! We didn't have the funding for a lengthy seminar. ¯\_(ツ)_/¯
Stop by again for our next lesson: "Heavy Knight's Heaving Heart: How to Write Poetry for Swords!"
Focus shifted to polishing game after 3.0, and additional classes are a luxury. If we have them then awesome let's work on them. We are so grateful to have people like jRocket and Corvalho who can create awesome characters, and animators/ riggers to get them game ready.
Bondi is in need of some animation work, but not much left, as well as dismemberment/gib slicing.
Everything has its beginning, hop aboard the grogboat! Colonel: Co-Lead | Level Designer
Bondi is going to be the best thing that happend to this game aslong its just as fluid and easy to use as archer. Can't wait to destroy some annoying little archer weaklings that raid the viking base and expect to get away with it.
Bondi is going to be the best thing that happend to this game aslong its just as fluid and easy to use as archer. Can't wait to destroy some annoying little archer weaklings that raid the viking base and expect to get away with it.
Your cute lil' Bondi don't mean fish when you got the BUCCANEER, baby.
Bondi is going to be great on alot of custom maps, so instead of choosing Huscarl or Gestir for range they have an actual range class that could compete with the Archer n Sharpshooter making it more balanced and fun for all teams.
Comments
The dismemberment looked like only legs and arms, beserker was the only one that had the head cut off or is it just me?
It looks ok, but it could use a few blown ribs and more heads cut off
They're not as far off as you might think though.
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MOBO: MSI Z87M GAMING
CPU: Intel® Core™ i7-4770K OC'd @ 3.7 GHz
GPU: EVGA GTX 660 Ti
RAM: Ripjaws X 8GB (2 x 4GB) DDR3 2133MHz
OS: Windows 10 Technical Preview
I'm still willing to work on the gore textures, just to inform.
Your soul cannot be saved.
Yeah it's the same VA, just age makes the voice sound abit different. Imagine doing a Pirate voice for years, it'll sure do a work on your vocals!
Either way, having gibs in the game finally gives a good excuse to add in a glorious and bloody Instagib mode-- kinda like the video, actually!
Hope the Bondi isn't too far behind it, though. I'll never stop yearning for new classes to a possibly annoying degree.
Rule #1: Have fun. [incredulous gasping ripples throughout the room]
That concludes Funtime Class! We didn't have the funding for a lengthy seminar. ¯\_(ツ)_/¯
Stop by again for our next lesson: "Heavy Knight's Heaving Heart: How to Write Poetry for Swords!"
Bondi is in need of some animation work, but not much left, as well as dismemberment/gib slicing.
Everything has its beginning, hop aboard the grogboat!
Colonel: Co-Lead | Level Designer
Your cute lil' Bondi don't mean fish when you got the BUCCANEER, baby.
Your soul cannot be saved.
Everything has its beginning, hop aboard the grogboat!
Colonel: Co-Lead | Level Designer