MANG IN GRAZ DE LUXE

White SnowWhite Snow Beta Tester, Applicant
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I saw this sexy pistol on GB and i thought it would be perfect for pvk.

So here is the MANG IN GRAZ DE LUXE that replaces the sharpshooter's Artisan's Flintlock Pistol.

Original model can be found here: http://gamebanana.com/models/3140

This mod includes:
- View model
- World model
- Select icon

Some pictures:
http://imgur.com/a/yfYex

Download link:
http://www.mediafire...raz-de-luxe.vpk

How to install:
Place "mang-in-graz-de-luxe.vpk" in "Program Files (x86)\Steam\SteamApps\common\pirates, vikings and knights ii\pvkii\custom"

Steam Workshop link:
http://steamcommunit...s/?id=787706442

Credits:
Model: Corvalho
Original Textures and Shaders: Rafaël De Jongh
Edited Textures, Shaders, pictures and cover image: El Negro
Animation Edits: Lord Blundernaut
Rigging and compile: White Snow

Update: 26 Apr:
NIGGARTO EL NEGRO
-TEXTURE OVERHAUL-
- Fixed the normal maps, this should make metal and gold stick out, not IN.
- Better metal shining, a more realistic one.
- Changed the wood so it's dark and colourful instead of just very lighten up.
- Reworked the cubemaps, this should make metal and gold reflective.
- Gold will look like real gold with no white fuzz around it.
White Snow
- Added iron sights to mesh
Lord Blundernaut
- Edited idle animations
- Edited aim animation
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Comments

  • ColonelColonel Finger Lickin' Good PVKII Team
    edited 7:05AM
    :icon_jacksp: Well done WhiteSnow & Negro :)

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    Everything has its beginning, hop aboard the grogboat!  
    Colonel: Co-Lead | Level Designer

  • ThufirThufir Senior
    edited May 2017
    account deleted
    Chandler / "Thufir" Lead Dev Cannabis Connoisseurs Competitive PVK Overhaul
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  • White SnowWhite Snow Beta Tester, Applicant
    edited 7:05AM
    Hashi wrote:

    insta-add. don't suppose it comes with an idol animation that doesn't periodically block your crosshairs? :3 Almost always use first person world model anyway, but sharp is a tricky one in that the first person model for pistol blocks crosshair vision, but the world model blocks the rifle's vision. \o/ Been working around with a on/off toggle for view model set to Q, but that extra split second can get you killed if it's an intense fight :P


    Actually it does have the animation when it is in front of your face. I made no changes to the animation what so ever so anything the Artisan's Flintlock Pistol has, this has. If it really bothers you I can compile a version that has this animation blank.
    76561198040751970.png
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