AGSMAThe Antichrist has ResurrectedPVKII Team, Beta Tester
edited 6:49PM
I've been playing a lot with the models and the maps and I have good news and bad news.
The good news
-The maps have HDR
-The models look nicely polished under lightning and camera effects, these models sure aged like wine
The bad news
-Some of the maps have some issues when it comes to lightning and water effects that were already in the map, such as random green and purple lights that you can see in the pic of Frostbite and black water (sometimes yellow and glossy as hell) in Island.
Also, the Sharpshooter has very limited faceposing, but with some help from Rebaccus, the girl who made those shirtless and naked TF2 models, can give me some help with it.
Anyway, here's some experiments.
Also, the Sharpshooter has very limited faceposing, but with some help from Rebaccus, the girl who made those shirtless and naked TF2 models, can give me some help with it.
Can you ask her to make some PVKII naked models? I really need them, and I won't tell you why. Private stuff you know.
AGSMAThe Antichrist has ResurrectedPVKII Team, Beta Tester
Really fantastic tool. As far as I've heard Valve plans to add more games.
Same here. Only that the Graph Editor is a little bit complicated... I'm waiting until Valve adds CSS/CSGO officialy to SFM. IIt's still in beta, though. I want my Dust/Office/Militia. Looks like a good map to make some funny stuff on. Also, love those PVK SFM videos. xD
Yo ho, yo ho, a pirate's life for me. We extort, we pilfer, we filch, and sack, Drink up, me 'earties, yo ho. Maraud and embezzle, and even high-jack, Drink up, me 'earties, yo ho.
AGSMAThe Antichrist has ResurrectedPVKII Team, Beta Tester
edited 6:49PM
Alright
Whoever used my pic to the TeamSpeak event article on Steam deserves a hug. I feel beyond flattered.
I will come and collect my hug while you sleep.
You can also thank Denshin and Colonel, But I'm getting the hug.
This is how much I loved it btw
AGSMAThe Antichrist has ResurrectedPVKII Team, Beta Tester
edited 6:49PM
Man, if you liked my posters that much, then I can't wait to make a full video with those scurvy dawgs.
AGSMAThe Antichrist has ResurrectedPVKII Team, Beta Tester
edited April 2014
I found a script that gives an IK rig to models with ValveBiped skeletons For a moment to another the models have become far easier to use.
Right now I'm making a video on SFM and here's a preview with a static camera.
I forgot to change the wolf's texture proprieties before I opened the tool, but still I like how it looks.
AGSMAThe Antichrist has ResurrectedPVKII Team, Beta Tester
edited 6:49PM
And here it is.
It took me two days to make but I had some struggle with animating the characters. Other than that I really like how it looks.
I first thought the Beserker wanted to drop a duce
Will Turner: You didn't beat me. You ignored the rules of engagement. In a fair fight, I'd kill you. Jack Sparrow: That's not much incentive for me to fight fair, then, is it?
“I don't have moments of weakness. I'm Rik Mayall.” -Rik Mayall
AGSMAThe Antichrist has ResurrectedPVKII Team, Beta Tester
edited April 2014
I've been out for a while.
Wow, thanks for all the praise, I personally don't consider it my best work but the models still have a lot of potential.
Right now I'm working on a video where I'll animate the characters through this method.
Hopefully blocking animation will work a lot better than keyframes only.
Comments
Looking forward to seeing what you will come up with! And good luck with your endeavours!
The good news
-The maps have HDR
-The models look nicely polished under lightning and camera effects, these models sure aged like wine
The bad news
-Some of the maps have some issues when it comes to lightning and water effects that were already in the map, such as random green and purple lights that you can see in the pic of Frostbite and black water (sometimes yellow and glossy as hell) in Island.
Also, the Sharpshooter has very limited faceposing, but with some help from Rebaccus, the girl who made those shirtless and naked TF2 models, can give me some help with it.
Anyway, here's some experiments.
Can you ask her to make some PVKII naked models? I really need them, and I won't tell you why. Private stuff you know.
Gestir's Ultimate Javelin Throw.
Agsma is me from the future
Co-Lead | Level Designer
Same here. Only that the Graph Editor is a little bit complicated...
We extort, we pilfer, we filch, and sack,
Drink up, me 'earties, yo ho.
Maraud and embezzle, and even high-jack,
Drink up, me 'earties, yo ho.
Whoever used my pic to the TeamSpeak event article on Steam deserves a hug. I feel beyond flattered.
You can also thank Denshin and Colonel, But I'm getting the hug.
This is how much I loved it btw
Right now I'm making a video on SFM and here's a preview with a static camera.
I forgot to change the wolf's texture proprieties before I opened the tool, but still I like how it looks.
It took me two days to make but I had some struggle with animating the characters. Other than that I really like how it looks.
I first thought the Beserker wanted to drop a duce
Will Turner: You didn't beat me. You ignored the rules of engagement. In a fair fight, I'd kill you.
Jack Sparrow: That's not much incentive for me to fight fair, then, is it?
Wow, thanks for all the praise, I personally don't consider it my best work but the models still have a lot of potential.
Right now I'm working on a video where I'll animate the characters through this method.
Hopefully blocking animation will work a lot better than keyframes only.