Some bugs/glitches Post Patch Fix

KOKORONOKAWARIKOKORONOKAWARI Funny Little Japanese Drawing PersonSenior
edited December 2010 in Bugs/Support
Lagfree though <3
Could just be because of the whole Linux server deal again but just throwing it out there for SBP server:

--Meat Carver achivement doesn't seem to work still ;;

--Previous menu that was up (votemap/nominate/admin menu/!soundlist/etc) seems to pop up for a second after picking something from voice menu. When nominating maps have to do it twice also to make the last menu (voice menu in that case) disappear and not be "the last menu" that was up.

--Occasionally, a sound may not play and needs to be done more than once to play (even waited several seconds in case it was an anti-spam timer)
----Berserker food (may be others as well) sounds don't always play, may be related to the above

--Spawn death still occuring when more people are on (some say it's because of custom maps but someone reported it happening on arena too). I'm still guessing it is because shared spawns no longer push each other and instead kill both the players

However, it is lag free thankfully and the sounds are generally working outside the occasional instance above

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Comments

  • KOKORONOKAWARIKOKORONOKAWARI Funny Little Japanese Drawing Person Senior
    edited December 2010
    --Mine's Better achievement doesn't seem to work the two times I tried it also ;;

    --Archer says his "Reloading" lines when I knock someone off the edge and change weapons immediately (lol)

    --Some custom maps have been causing people to spawn inside each other (some HG maps like blackbell, fort, lockout, etc)

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    "I like axes"
    --kokoronokawari
    loli loli loli loli loli loli loli loli

  • GourdainGourdain Senior
    edited 8:40AM
    It still says Beta 2.3 Released! on the forums, though it isn't in-game.
    Gourdain the guardian!
    image
  • KOKORONOKAWARIKOKORONOKAWARI Funny Little Japanese Drawing Person Senior
    edited 8:40AM
    --Trinket can't be dropped unless you aren't doing any action (no parry, no swing, not stunned, etc). Have to be standing still too I believe.

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    "I like axes"
    --kokoronokawari
    loli loli loli loli loli loli loli loli

  • CrackaPollyCrackaPolly PVKII Team, Authorized Creator
    edited 8:40AM
    The trinket can't be dropped when you have been hit by an enemy recently. Otherwise people will just throw it away when they are about to be killed
  • KOKORONOKAWARIKOKORONOKAWARI Funny Little Japanese Drawing Person Senior
    edited December 2010
    QUOTE (CrackaPolly @ Dec 26 2010, 10:58 PM) »
    The trinket can't be dropped when you have been hit by an enemy recently. Otherwise people will just throw it away when they are about to be killed


    What about parrying, that's included too yeah? I guess I can understand then lol, think keg stun prevents it also but can't recall if I was hit "recently" though... glad it isn't a bug at least

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    "I like axes"
    --kokoronokawari
    loli loli loli loli loli loli loli loli

  • Lord ViptoRLord ViptoR Senior
    edited 8:40AM
    The Trinket-Freeze is very annoying, yesterday I raped the 'Drop Item' button to finally throw away the Trinket. And whats the 'recently' in seconds? Could be a very essential information because after getting hit I wouldnt rape my keyboard again biggrin.gif
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  • SamstaforceSamstaforce Senior
    edited 8:40AM
    QUOTE (CrackaPolly @ Dec 27 2010, 05:58 AM) »
    The trinket can't be dropped when you have been hit by an enemy recently. Otherwise people will just throw it away when they are about to be killed


    Aint that the point? I think thats pretty irritating.
    image
  • J-coJ-co Tramp Senior
    edited 8:40AM
    No not exactly. Yes you should pass the trinket to strong full health teammates if you are low on health. But the enemy needs to have a chance to actually kill the carrier aswell
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    I have an aristocratic smile and like to punch people
  • PysiekPysiek Senior
    edited 8:40AM
    I have respawn in wall/mountain, on Saints. blink.gif
  • Lord ViptoRLord ViptoR Senior
    edited 8:40AM
    QUOTE (Pysiek @ Dec 27 2010, 01:49 PM) »
    I have respawn in wall/mountain, on Saints. blink.gif


    Same here, I got stuck in the spawn, I dont know the exact spot but it happened once.
    imageimage
  • KOKORONOKAWARIKOKORONOKAWARI Funny Little Japanese Drawing Person Senior
    edited 8:40AM
    QUOTE (Lord ViptoR @ Dec 27 2010, 11:10 AM) »
    Same here, I got stuck in the spawn, I dont know the exact spot but it happened once.


    Yup yup there is a spawn or two I remember that it happens in. I believe they're aware of it <3

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    "I like axes"
    --kokoronokawari
    loli loli loli loli loli loli loli loli

  • PaladinPaladin Senior
    edited 8:40AM
    Also

    QUOTE (Paladin @ Dec 26 2010, 07:23 PM) »
    Hollywood Physics: Cause 5 enemies to fall to their death by blasting them with your blunderbuss.

    If you blast an enemy to fall to their death with the blunderbuss special, its does not count.

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  • vidarvidar Senior
    edited 8:40AM
    I just wanted to register the complaint that I'm too insta-killed at round beginn :-/
    Leaving and rejoining ther sever fixes it for another round. Then I'll get killed again.
  • KOKORONOKAWARIKOKORONOKAWARI Funny Little Japanese Drawing Person Senior
    edited 8:40AM
    --In tw_temple, when the boulder trap runs over a Trinket, it forces it to spawn near the wall behind the boulder drop point

    --Team switch as a keg is dropped will kill fellow pirates if nearby

    Here are two pirates dieing to keg by a fellow pirate who was team switched as the keg dropped
    image


    Console version
    image

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    "I like axes"
    --kokoronokawari
    loli loli loli loli loli loli loli loli

  • Dan KDan K Senior
    edited 8:40AM
    I second that "Mine's Better" achievement doesn't work.
  • HogixHogix Senior
    edited January 2011
    QUOTE (KOKORONOKAWARI @ Dec 25 2010, 12:30 AM) »
    --Spawn death still occuring when more people are on (some say it's because of custom maps but someone reported it happening on arena too). I'm still guessing it is because shared spawns no longer push each other and instead kill both the players


    Confirmed, it happens in arena too.

    and: If you throw a keg on the feet of a player, he sometimes gets stuck.
    Final strike achiev is bugged, you get even if you get the second last kill.
  • edited 8:40AM
    oh yeah, its the same when you throw a keg under you and don't jump. ( or not fast enough )

    I seen that happen too often.
  • HeiHei and truly did she know the name of the Kong Senior
    edited January 2011
    QUOTE (KOKORONOKAWARI @ Dec 25 2010, 08:30 AM) »
    --Previous menu that was up (votemap/nominate/admin menu/!soundlist/etc) seems to pop up for a second after picking something from voice menu. When nominating maps have to do it twice also to make the last menu (voice menu in that case) disappear and not be "the last menu" that was up.

    Whenever you use a voice command on a server with plugins that include popup menus/polls/etc, the last menu appears again briefly

    screenshot

    screenshot


    note from sverek: search before posting. <3
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