Reclaim & control the Castlepvk_portucale, Description:
Viriathus (Leader of the Viking Party) was the most important leader of the Lusitanian people that resisted an expansion of an imperial army that tried to conquest the regions of Western Iberia, Viriathus was known for being the only leader who made many other clans from Iberia to fight against this imperial army and was also betrayed and killed, but after all he's back from the Halls of Valhalla to lead again his people to victory.
QUOTE (Diodorus Siculus)
For he was, as is agreed by all, valiant in dangers, prudent and careful in providing whatever was necessary, and that which was most considerable of all was, that whilst he commanded he was more beloved than ever any was before him.
Knights heard the news and left the castle to see for themselves that their true leader is alive, while Vikings are coming to the castle. Since a pirate vessel disappeared from their own age around the bermuda triangle (a natural time portal) after a huge naval battle, they just realize they went back in time once they landed and found a clan of vikings deep in land, they observed chased the vikings so they could plunder resources and food at the first village where the vikings stop at, because this was unknown ground and pirates were running out of food and were low on ammo. But after all the vikings are looking for trouble and to resolve old disputes, they want to take over control once again! A knight scout tells the lord about approaching enemies from south and east so they rush back to the castle to defend it.
QUOTE (Cassius Dio)
And, in fine, he carried on the war not for the sake of personal gain or power nor through anger, but for the sake of warlike deeds in themselves; hence he was accounted at once a lover of war and a master of war.Objective Description:
The territory fight is placed inside of a 10th-century replica castle. Each team spawns will be away from the castle's walls and away of projectiles coming from castle, surrounded by hills and plains players will have to charge the way where they want to assault the castle. To get inside the castle there will be 3 functional ladders and 2 gates. The only way that players can start capturing the territory for their team score timer is by being around the keep/main tower (more exactly: the terrain within the castle's walls). I expect a huge fight for key points inside the walls, the castle can be fully controlled if the team keeps fighting and stopping enemies at the ladders.[WIP]
I've finished building the gate and ladder control systems ; I'm also done with the sketching/blueprinting phase, and how it will look like for a balanced map.
So I got the blueprints to start mapping the castle.
All details on the castle wall and towers.
All details on the wall. (battlements)
Fixing details and some alignments around the wall and then I'm going to start with the stairs the stables and weapon smith or the stairs inside the the big tower.