Hey, thought I'd get some journal action going by posting about my new project I'll be working on which I hope to have completed for 2.2.
The map's name is pvk_zeppelin and it will be territory.
The screenshot is a quick glance at the Pirate spawn. Right now most of the layout of the map is done, but it's all blocky and in dev_ textures so I'll be holding off on that until I get some detail in.
The main objective of the map is a moving Zeppelin. Those of you familiar with the grogboat maps in PVK will know what I'm going for. The territory the players are fighting over will be the Zeppelin which moves around the map. The action will be concentrated on the ship itself, but many one on one duels will be had as players run into each other throughout the map heading for the ship.
What makes this unique from other moving territory maps of the past is the lack of water to swim around and with the territory. If you fall off the Zeppelin, you fall to your doom, which makes shield charging and lunging a bit dangerous!
Altogether it's shaping up to be a rather fun map, but still has a long way to go and I'll be posting updates as I find time to get work done on it.