[WIP] pvk_sagas

SkuzzlebuttSkuzzlebutt ButtskuzzleSenior
edited April 2009 in Community Maps
pvk_sagas

"Weit hinter den Bergen, dort liegt Widars Reich,
ein einziger Spross, verletzlich und klein!
Weit hinter den Bergen, dort wei
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Comments

  • LordTrilobiteLordTrilobite Baron Grunwald disapproves. Senior
    edited 4:07AM
    Interesting...

    The roof looks a bit thin though.
    dragonattack_sig.jpg
  • ZinuXZinuX Mutated Walrus Hamster Members, Beta Tester
    edited 4:07AM
    The walls too wink.gif
    I'm quite interessted in how this map will look like when finished
    dragonattacksig04.pngrage.jpg
  • LhorkanLhorkan PVKII Team, Senior
    edited 4:07AM
    Right on! Looking forward to more updates. :]
    dragonattacksig03-1.png
  • SkuzzlebuttSkuzzlebutt Buttskuzzle Senior
    edited 4:07AM
    Added 2 more pics without lightning but showing of the big hall in creation and the finished entrance hall tongue.gif
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  • MasonMason Senior
    edited 4:07AM
    Looking good. I think you should increase the size of those stonewall textures, .25 to .50 at least, they are a little repetitious.
    image
  • schatzmeisterschatzmeister PVKII Team, Beta Tester
    edited 4:07AM
    Maya textures + viking saga?

    Will Turner: You didn't beat me. You ignored the rules of engagement. In a fair fight, I'd kill you.
    Jack Sparrow: That's not much incentive for me to fight fair, then, is it?

  • SkuzzlebuttSkuzzlebutt Buttskuzzle Senior
    edited 4:07AM
    QUOTE (Schatzmeister @ Apr 25 2009, 10:42 AM) »
    Maya textures + viking saga?


    well almost finished entrance hall biggrin.gif
    i want to replace the maya stuff with statues lightning the room in a green tone :>
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  • BrigandSkunkBrigandSkunk Senior
    edited 4:07AM
    When texturing... if you hold down the "Alt" key, the textures will be matching with each next face.

    The temple figures texture on the base of the statue... instead of 2 tiled texture it could be just 1 temple figure texture, resize and line up up to the centre of the base of the statue, then use the "Alt" feature to get the corresponding sides matchings all around.
    image
  • SkuzzlebuttSkuzzlebutt Buttskuzzle Senior
    edited 4:07AM
    Thanks for the tip :>
    Im still working on texturing :X

    New Pictures up with rough lightning.
    To see is the whole building from outside :>
    Im still thinking about changing the big hall design.

    I hope you like the green light tongue.gif
    thats how it should look like in future biggrin.gif
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