pvk_trium

1246

Comments

  • JanBananJanBanan Senior
    edited 6:42PM
    I have to admit one thing, i really hated trium b1, i thought it lacked about everything i love in gameplay and evn though it was innovating i just couldnt feel that special touch that really good maps have, it just seemed like you want serious about it. But now..... just wow, the details, the new look, you really put your soul into that map, it seems like it might become one of the most awesome ones ever, i hope you understand my critisism and very bad englidh, also hope you will contact the developers and try to make it an official....
    the n00biest pirate on the seven seas
    image
  • -AOD- Bruce Campbell-AOD- Bruce Campbell Authorized Creator, Senior
    edited 6:42PM
    QUOTE (JanBanan @ Nov 3 2009, 09:20 AM) »
    I have to admit one thing, i really hated trium b1, i thought it lacked about everything i love in gameplay and evn though it was innovating i just couldnt feel that special touch that really good maps have, it just seemed like you want serious about it.
    Trust me, no one hates B1 more than me and ZAT. tongue.gif

    QUOTE (JanBanan @ Nov 3 2009, 09:20 AM) »
    But now..... just wow, the details, the new look, you really put your soul into that map, it seems like it might become one of the most awesome ones ever, i hope you understand my critisism and very bad englidh, also hope you will contact the developers and try to make it an official....
    Thanks for the kind words, we have very much put our souls into this map. We're really trying to give something different to the PVKII community and we hope when it comes out it'll be on servers everywhere. These last two years (wow, has it been that long?!) have been really fun working on this map. I just hope it doesn't take another 2 to finish it. tongue.gif
    image-1.gif
  • -AOD- Bruce Campbell-AOD- Bruce Campbell Authorized Creator, Senior
    edited 6:42PM
    Hey guys, sorry there hasn't been many screen shots lately. Just though I'd bring your attention that the Knight's spawn is 100% complete. Here are some screens of the castle's exterior to celebrate!

    image
    image

    More screens in the future!
    image-1.gif
  • edited 6:42PM
    lookin good
  • edited 6:42PM
    looken good... cant wait to get a view on the viking spawn
    image
    image
  • SquirrelSquirrel Senior
    edited 6:42PM
    wow you are very talented! looks awesome biggrin.gif a future pvkii-mapper perhaps?
  • -AOD- Bruce Campbell-AOD- Bruce Campbell Authorized Creator, Senior
    edited January 2010
    Sorry guys, school's been a 9-iron in square in the nuts so far this week. Consequently I haven't found much time to really sit down and work on the map. Though I do have some follow up screen shots for you all to prove that it's still alive.

    image

    Pirate's spawn final.
    image-1.gif
  • Teh_SuxTeh_Sux Senior
    edited 6:42PM
    Sexy. This needs a sexy approval stamp.
    I have learned my lesson at last and may have a real forum signature thanks to the kind mercy of Bingo Bango
  • J-coJ-co Tramp Senior
    edited 6:42PM
    nice..
    guitarsmallb.jpg
    I have an aristocratic smile and like to punch people
  • -AOD- Bruce Campbell-AOD- Bruce Campbell Authorized Creator, Senior
    edited 6:42PM
    I would more screens shots, but my map uses props and texture from Pine Grove. I'm not quite sure if the Devs are comfortable with me posting them.
    image-1.gif
  • LordTrilobiteLordTrilobite Baron Grunwald disapproves. Senior
    edited 6:42PM
    If those textures have been used in screenshots people have already seen there shouldn't be a problem right?
    dragonattack_sig.jpg
  • PeepeewilsonPeepeewilson PVKII Team
    edited 6:42PM
    Yeah, there have been tons of screenshots of the pinegrove trees/windmill/land textures.
  • -AOD- Bruce Campbell-AOD- Bruce Campbell Authorized Creator, Senior
    edited January 2010
    Just got the "ok" from the big guy upstairs (CrazyTalk) if I promise to mention that I didn't make any models or textures on the following screens. All that goes to Gaz.

    image
    image

    New (WIP) Water Fall area.

    Feedback...DEMANDED!
    image-1.gif
  • HeiHei and truly did she know the name of the Kong Senior
    edited 6:42PM
    SHeeeeeeeet, Me want!
  • ZinuXZinuX Mutated Walrus Hamster Members, Beta Tester
    edited January 2010
    The displacement work is very good, keep that.
    Maybe you could make the fog a little bit bigger.
    The changes you made look very good.

    image
    dragonattacksig04.pngrage.jpg
  • jRocketjRocket Pixel Punisher PVKII Team
    edited 6:42PM
    Looks pretty sweet! Excellent terrain/displacement
  • schatzmeisterschatzmeister PVKII Team, Beta Tester
    edited 6:42PM
    Even though it looks pretty strange, I like how you change the environmental appearance within your map.

    Will Turner: You didn't beat me. You ignored the rules of engagement. In a fair fight, I'd kill you.
    Jack Sparrow: That's not much incentive for me to fight fair, then, is it?

  • -AOD- Bruce Campbell-AOD- Bruce Campbell Authorized Creator, Senior
    edited 6:42PM
    QUOTE (Schatzmeister @ Jan 13 2010, 10:42 AM) »
    Even though it looks pretty strange, I like how you change the environmental appearance within your map.
    That was my goal! I wanted no two areas of the map to look the same, I even wanted each area to have it's own unique set of textures and models. IE there are no Palm trees anywhere else but the Pirate's spawn. You'll also find that 99.9% of the pirate's spawn is nothing but displacement work, whereas the Knight's spawn is 90% brush work. The Viking's spawn is 50/50.
    image-1.gif
  • maserakimaseraki Senior
    edited 6:42PM
    the develpoment is amazing ':D you dont have a girlfriend, do you tongue.gif do you plan on making another map after this one?
  • -AOD- Bruce Campbell-AOD- Bruce Campbell Authorized Creator, Senior
    edited November 2010
    Sorry for the serious downtime (and for a shameless bump), but things are in full gear now. Here's a progress report for the Waterfall area!

    image
    image

    It's still a WIP, more model and such will be added. Let me know what you guys think!
    image-1.gif
  • ColonelColonel Finger Lickin' Good PVKII Team
    edited November 2010
    LIKE! Please keep us updated more often because you deserve accolades from your fellow gamers. Hmm that texture looks familiar...

    xq0LCrG.png
    Everything has its beginning, hop aboard the grogboat!  
    Colonel: Co-Lead | Level Designer

  • schatzmeisterschatzmeister PVKII Team, Beta Tester
    edited 6:42PM
    I guess you should apply as a mapper, too... looks really awesome.

    Will Turner: You didn't beat me. You ignored the rules of engagement. In a fair fight, I'd kill you.
    Jack Sparrow: That's not much incentive for me to fight fair, then, is it?

  • ColonelColonel Finger Lickin' Good PVKII Team
    edited 6:42PM
    Yes, I agree 100%. Please make a viking or pirate themed map for the mod!

    xq0LCrG.png
    Everything has its beginning, hop aboard the grogboat!  
    Colonel: Co-Lead | Level Designer

  • cekaccekac Senior
    edited 6:42PM
    It is really awesome map. Thank you for it)
  • LhorkanLhorkan PVKII Team, Senior
    edited 6:42PM
    Awesome, it's great to see you're mapping again. biggrin.gif
    dragonattacksig03-1.png
  • PeepeewilsonPeepeewilson PVKII Team
    edited 6:42PM
    Yeah man, this map looks more gorgeous every time you post an update. FINISH IT!
  • -AOD- Bruce Campbell-AOD- Bruce Campbell Authorized Creator, Senior
    edited 6:42PM
    New castle interior:

    image
    image
    image-1.gif
  • Gen.WatsonHVGen.WatsonHV Senior
    edited 6:42PM
    Fancy!
  • LhorkanLhorkan PVKII Team, Senior
    edited November 2010
    That's awesome, I need you to do the arched ceiling in peninsula. tongue.gif

    EDIT: I just noticed the blackness of the sides of the arches. Is there something you can do to make those shadows less hard?
    dragonattacksig03-1.png
  • LordTrilobiteLordTrilobite Baron Grunwald disapproves. Senior
    edited 6:42PM
    Nice.
    dragonattack_sig.jpg
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