PVKII_TreasureIsland - Final being compiled

lillbrorsanlillbrorsan Members
edited 10:45PM in Community Maps
NEWEST PICTURES TO BE ADDED IN THIS POST WILL APPEAR IN THE
[IMG]TAG WHILE THE OLD ONES WILL SHOW UP AS ORDINARY LINKSSo after many changes (atleast 20 or so) i think its time to let this map go, i have other ideas for other projects that i want to try and create for PVKII.The Final version is being compiled and will be uploaded later on, the older versions are still avaible to download for those who want to.NEWEST VERSION:Final is being compiled.OLD VERSIONS:http://toffe.kladdpapper.com/pvk_treasureisland_v2.rarVersion 2Removed more props!Added water lod control (doh)Built cubemaps againChanged some other random stuffhttp://toffe.kladdpapper.com/pvk_treasureisland_v3.rarVersion 3Changed gamemode to deathmatchRemoved the chesthttp://toffe.kladdpapper.com/pvk_treasureisland_b3.rarBeta 3Changed the timer for the KnightsFixed some random stuffhttp://toffe.kladdpapper.com/pvk_treasureisland_b4.rarBeta 4Added two towers extending from the fortMoved viking and pirate spawnsNew eastereggChanged the 3d skyBuilt cubemaps againhttp://toffe.kladdpapper.com/pvk_treasureisland_b5.rarBeta 5Added extensions to the side of each towersExtended the fort with an inside area where the 6 chests areBuilt cubemaps againThis if the first map of two i have planned on creating.This map is based of the TFC map Murderball by Adamhttp://www.combatgold1.co.uk/misc/murderball-tfc/Will update when i get some progress Here is a editor shot after 5 min of work, this aint really pretty but will give you a rough idea on how it will work.This is the middle where the chest will spawn and around this island the caves for each team will be.http://toffe.kladdpapper.com/pvk_treasurei...island_wip1.jpgNew little test:http://toffe.kladdpapper.com/pvk_treasurei...land_test_1.JPGhttp://toffe.kladdpapper.com/pvk_treasurei...land_test_2.JPGAdded some rocks in the water and a little room as a test:http://toffe.kladdpapper.com/pvk_treasurei...land_test_3.JPGLatest 3 screenshots i took, last ones for today:Knight spawn so far:http://toffe.kladdpapper.com/pvk_treasurei...sland_wip_1.JPGThe middle with Chest spawn:http://toffe.kladdpapper.com/pvk_treasurei...sland_wip_2.JPGPirates spawn so far:http://toffe.kladdpapper.com/pvk_treasurei...sland_wip_3.JPGNewest screenshots from today:http://toffe.kladdpapper.com/pvk_treasurei...sland_wip_4.JPGhttp://toffe.kladdpapper.com/pvk_treasurei...sland_wip_5.JPGhttp://toffe.kladdpapper.com/pvk_treasurei...sland_wip_6.JPGhttp://toffe.kladdpapper.com/pvk_treasurei...sland_wip_7.JPGhttp://toffe.kladdpapper.com/pvk_treasurei...sland_wip_8.JPGTwo new screenshots from a new version today:http://toffe.kladdpapper.com/pvk_treasurei...sland_wip_9.JPGhttp://toffe.kladdpapper.com/pvk_treasurei...land_wip_10.JPGFour new screenshots from the first released version:http://toffe.kladdpapper.com/pvk_treasureisland_1.JPGhttp://toffe.kladdpapper.com/pvk_treasureisland_2.JPGhttp://toffe.kladdpapper.com/pvk_treasureisland_3.JPGhttp://toffe.kladdpapper.com/pvk_treasureisland_4.JPGThree new screenshots from Version 2:http://toffe.kladdpapper.com/pvk_treasurei...island_v2_1.JPGhttp://toffe.kladdpapper.com/pvk_treasurei...island_v2_2.JPGhttp://toffe.kladdpapper.com/pvk_treasurei...island_v2_3.JPGFour new screenshots from Beta 5:[/img]
user posted image
http://www.lillbrorsan.webb.se - My website with my wow characters and portfolio.
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Comments

  • lillbrorsanlillbrorsan Members
    edited 10:45PM
    /bump
    Updated with a editor shot.
    user posted image
    http://www.lillbrorsan.webb.se - My website with my wow characters and portfolio.
  • WackoWacko Senior
    edited 10:45PM
    *bump for justice*
  • lillbrorsanlillbrorsan Members
    edited 10:45PM
    <3 Wacko 8)
    Updated the first picture with a slightly better one.
    user posted image
    http://www.lillbrorsan.webb.se - My website with my wow characters and portfolio.
  • SkjalgSkjalg Senior
    edited 10:45PM
    Hey guys biggrin.gif

    THe simplest ideas are often the best ones, so good luck on this one smile.gif

    The palm trees look very nice.
  • YeeHaaYeeHaa Senior
    edited 10:45PM
    Lol palm trees.
    Looks like a neat idea biggrin.gif , keep it going

    PVKII Mapper
    sigBGfor.jpg

  • SkjalgSkjalg Senior
    edited 10:45PM
    it wont take long to compile that, why not add a compiled shot instead tongue.gif
  • lillbrorsanlillbrorsan Members
    edited 10:45PM
    Lighting is weird and somehow the water doesnt turn into water :shock:
    user posted image
    http://www.lillbrorsan.webb.se - My website with my wow characters and portfolio.
  • GarreettGarreett Senior
    edited 10:45PM
    Is that using steam SDK?
  • lillbrorsanlillbrorsan Members
    edited 10:45PM
    QUOTE (Garreett)
    Is that using steam SDK?

    What exactly do you mean?
    user posted image
    http://www.lillbrorsan.webb.se - My website with my wow characters and portfolio.
  • GarreettGarreett Senior
    edited 10:45PM
    I mean, did you use the Valve Hammer editor or something else?
  • lillbrorsanlillbrorsan Members
    edited 10:45PM
    I used Batch Compiler, but the newest screens in first post was compiled using VHE.
    user posted image
    http://www.lillbrorsan.webb.se - My website with my wow characters and portfolio.
  • GarreettGarreett Senior
    edited 10:45PM
    You made that in 5 minutes!? I'd be happy to make that in 5 days!
  • PytoXPytoX Senior
    edited 10:45PM
    Nice stuff already smile.gif

    Already an update with new textures or not?
  • lillbrorsanlillbrorsan Members
    edited 10:45PM
    Playing around to find out what works and what doesn't work, also updated the first post.
    user posted image
    http://www.lillbrorsan.webb.se - My website with my wow characters and portfolio.
  • PytoXPytoX Senior
    edited 10:45PM
    Those wooden walls don't really fit in the water biggrin.gif
  • WackoWacko Senior
    edited 10:45PM
    QUOTE (PytoX)
    Those wooden walls don't really fit in the water  :D

    maybe it could be the top part of a sand-covered sunken ship? biggrin.gif
  • JEBUSJEBUS Senior
    edited 10:45PM
    Im not sure how the map is gonna work if the water will be surrounded by cliffs or what but play pvk_island and look at how they expand the water as far as teh eye can see. That would be nice.


    But great job with the map man. First offical pvk2 custom map.
    Ingame name: {JEBUS_54}
  • lillbrorsanlillbrorsan Members
    edited 10:45PM
    QUOTE (PytoX)
    Those wooden walls don't really fit in the water  :D


    Yeah i know im just playing around.
    user posted image
    http://www.lillbrorsan.webb.se - My website with my wow characters and portfolio.
  • CrazytalkCrazytalk Terminator PVKII Team
    edited 10:45PM
    Looking great so far, cant wait to play the first PVKII custom map :grog:

    badass.jpg

  • JEBUSJEBUS Senior
    edited 10:45PM
    QUOTE (Crazytalk)
    Looking great so far, cant wait to play the first PVKII custom map  :grog:


    Agreed :grog:
    Ingame name: {JEBUS_54}
  • lillbrorsanlillbrorsan Members
    edited 10:45PM
    Updated first post with 3 new screenshots!
    user posted image
    http://www.lillbrorsan.webb.se - My website with my wow characters and portfolio.
  • WackoWacko Senior
    edited 10:45PM
    Wow, you work fast :]
  • BladeBlade PVKII Team
    edited 10:45PM
    Keep going :wink:
  • SkjalgSkjalg Senior
    edited 10:45PM
    This is really starting to shape up, nice work biggrin.gif
  • CopetCopet Senior
    edited 10:45PM
    Wow, I like it a lot!
    user posted image
  • EisigerEisiger Keg Whore Senior
    edited 10:45PM
    Great work. Palm trees give me willies (random fact).
  • Parrot of WarParrot of War Senior
    edited 10:45PM
    QUOTE (Eisiger Biskuit)
    Great work. Palm trees give me willies (random fact).


    Yet, you are from Florida....
    image
    *Anti-Ninja Squad*
  • JEBUSJEBUS Senior
    edited 10:45PM
    It looks freaking brilliant man.
    Ingame name: {JEBUS_54}
  • Gobanzo_MonGobanzo_Mon Members
    edited 10:45PM
    Nice looking so far, but you REALLY need to use a 3d sky to visually extend the water to the horizon line.
  • CrazytalkCrazytalk Terminator PVKII Team
    edited 10:45PM
    3dskybox is one of the last layout parts added. If he adds it now and extends the map size for whatever reason he'll have to go in and change the skybox which is at a 1/16th size and is a pain to change like that wink.gif

    badass.jpg

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