Tank class (2)- Jarl

RussianVikingRussianViking Yarr, See you in Valhalla, Sir!Members


Rename them from just "tank classes" to "tank-support classes" or just "support classes", because they also can support their teammates using musical instruments.

Almost all tank-support classes have those types of weapons-

Two-handed weapon

Weapon with shield

Musical instrument


Also, tank-support classes don’t have ranged weapons.



Health- 145

Armor- 140

Speed, in comparison with the rest tank-supports- slow

Speed, in comparison with the rest classes in game- faster than Heavy Knight, but slower than Lord


Viking Jarl have the greatest health of all tank-support classes. He also have really very-very strong weaponry.



Two-handed double-bladed Axe

Left click- hit

Right click- block

Most short two-handed weapon in game. Is very short, but it is very strong. Is just a little weaker and quicker than two-handed sword.


Axe and Shield

Left click- hit

Right click- block

"R"- take away or take back shield

One-handed axe is really, very strong. One of the most strongest and slowest one-handed weapons in game. Big square-form shield, completely made of iron. So that's why this is a strongest shield in game.


Viking Horn

Left click- hold, to play music

All musical instruments have same functions, efficiency and controls. Character will start to play music, when holding "lmb". Teammates, that hear the music or see musician, automatically get inspired. Inspired teammates have improved speed, attack speed, damage. If teammates will hear music during 15 seconds, they will have slowly health regeneration. The longer the music goes, the stronger this effects will be. If music stop to play, this effects get out instantly. Musician's very slows down, while playing music and cannot kick and do roll, while holding musical instrument so they very defenseless, while playing the music. If musician was slayed, while playing the music, all teammates that seemed or heard it get demoralized (all effects from inspire get reversed) for 7 seconds. If musician get hit, while playing the music, he will be stuned and automatically stop to play music. Musical instruments also have strength, like shields and they can be broken, repaired and restored. All musical instruments recover in 40 seconds, and armor can take away 10 seconds of musical instrument-recover. All musical instruments can get damage, when musician get hit in front, while holding musical instrument. Musical instrument can be broken in 1 hit of big weapon, in 2 hits of middle weapon and in 3 hits of small weapon or just from one fully-charged hit from any weapon or from shield bash. Jarl plays "Vikings theme" on his horn.


Special- Battle Scream

Necessary weapon- can be used with any weapon 

Jarl do battle scream, which lasts for 5 seconds. All enemies, that heard this scream, get little damage and stun. All teammates, that heard this scream, get inspired. He also can attack, while do this special.

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