I'm making stair props to replace some of the current brush ones in te_sandstorm, here's a shot of the low-poly model with a normal map applied (rendered in Marmoset Toolbag 3, not in-engine):

Shot of the textures so far, still a work in progress (and still in Marmoset):

In game shots (textures still a work in progress):

Placing the props into the map:

Almost done (note: this is a preview map build, the lighting will look better in the final version):

Finished, here are some shots of them in-game:


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