PVKII "Dual Mod"

KoryuumiKoryuumi Senior
edited 10:31PM in Scripting
Hello everybody!

I suggest a new mod for PVKII.

Players who played Chivalry: Medieval Warfare know probably that mod : It's 2 players in a small area and in a random map but with area limits, that could be the beach on bt_island or a area in the castle on tw_fort (sorry i haven't really good ideas about best areas for this mod)

The three teams fight themselves and each won fight give a point for the team, -1 point for his team if he lost (also a fight with 1 player of each team could be fun, but i'm scared about alliances)

They have a special menu (like in chivalry) which they can wait in the pool for a random fight, or accept a dual by an invitation from another ennemy (i can't put the screenshot here but if you're curious, you can still check my steam profile : http://steamcommunity.com/id/KoryuumiChan/screenshots/ )

(The pool menu in Chivalry: Medieval Warfare)

No picking health or armor.

And... that's all i can say, for be honest, it just appeared in my mind and i wanted to share that idea (already taken, fancy mod isn't it?) but i think it will be great for dinahs who fight against dinahs and experienced players can fight again experienced players, so everyone's happy (in my dreams) and there's no complain about unfair fights.

Wish that will be a good suggestion for the PVK community.
Have a wonderful day!

Comments

  • El NegroEl Negro The Genuinely Only Sane Person Senior
    edited 10:31PM
    I had terrible experience with Chivalry's duel.

    As long as this attracts badass duelists instead of arrogant wankers, why not?
    I make mods.
    Your soul cannot be saved.
    Like my mods and think I deserve something? It's always money, you can pay me up on PayPal using this e-mail; TheSandhog@outlook.com
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  • KoryuumiKoryuumi Senior
    edited August 2015
    I had a terrible experience with chivalry's community too but i think it's not gonna be the same story, the PVK community is different, I never saw a good player being arrogant against a dinah, I saw pro players raging against dinahs cause they're not doing objectives or they kill with a coward way, but i never see one being arrogant because he killed him, unless if the dinah is already being arrogant with him first.
  • Ukyo KuonjiUkyo Kuonji Captain Main Senior
    edited 10:31PM
    People will still go to 24/7 island to DM.
    People don't want to be shrekked over and over by a player better than them.
    Chivalry's Duel servers, in my experience, is like training/sparring. However, I don't think the average Skirm has that mindset.

    It also limits their combat options, actually. The Skirm can't use his keg unless there's a lot of space between them, and even then it would be super easy to dodge. The SS won't have time to reload his rifle, and when he's out of shots, adios. Same goes for the Archer. Of course these are specific situations, but I don't think the regular dinah would care about the intricacies of a class, as long as they kill and look swag.
    76561198022443233.png
    Gallery of Rage
    OnqKl5B.jpg
    8ICrnFR.png :wub:
    rYEKvgb.jpg
    He1WpjQ.png <- lts_skypirates fun
    d1vRvor.png
    TudA52z.png
    8ABWxKM.jpg
  • KoryuumiKoryuumi Senior
    edited 10:31PM
    Chivalry has the same story, as archer, when you're out of arrows, you must pick your dagger/short sword for fight and reloading the crossbow is the same story as Sharpshooters who reload their rifles, about balancing players experiences, I don't have much ideas... except if we do a RPG system who mark your rank and show who you really are like in Chivalry.

    I know that's idea is a bit messed up and it's completely taken from another game, but got killed each time you try to kill someone will not advance your technic, It will advance your frustation and you will play more badly that you are already.

    When you have only one opponement ,You will analyze his movements each fight against him and you will pratically know what he's gonna do and you will also discover his weakness while fighting him.

    In a 1vsX players (Island DM) there is nothing who can looks like a skilled battle (the opponement who run and/or takes health and armor, call his allies to take you down), It's free for all, everything's allowed and there's no complain about that kind of action.

    The real duel is... in last man standing when the sudden death is freaking you out and your opponement is trying to use all the ways to stop you, that's what i'm talking about. Of course i'm not suggesting a sudden death (why not maybe?) but this is basically what i am trying to say.
  • bonerificbonerific Banned
    edited 10:31PM
    no one wants to duel you want to kill dinahs without much effort and pretend ur the best in the world, not actually find out that you cant be better than a certain level because the game is designed for handicapped monkeys!!
    penis on the face
  • El NegroEl Negro The Genuinely Only Sane Person Senior
    edited 10:31PM
    Heh, I still like the misspell of Dual instead of Duel.

    The concept of Duel and Free For All in PVKII seems inane, I don't think devs would do it unless they're convinced. Even so, they'll probably take their time as they won't consider it a good, worthy or fun gamemode.

    Ukyo Kuonji likes this


    That motherlover.
    I make mods.
    Your soul cannot be saved.
    Like my mods and think I deserve something? It's always money, you can pay me up on PayPal using this e-mail; TheSandhog@outlook.com
    Or just use this link; https://www.paypal.me/TheSandhog

  • Ukyo KuonjiUkyo Kuonji Captain Main Senior
    edited August 2015
    El Negro wrote:

    That motherlover.


    What up, it's true, even though he's a little crude about it.
    76561198022443233.png
    Gallery of Rage
    OnqKl5B.jpg
    8ICrnFR.png :wub:
    rYEKvgb.jpg
    He1WpjQ.png <- lts_skypirates fun
    d1vRvor.png
    TudA52z.png
    8ABWxKM.jpg
  • ThufirThufir Senior
    edited May 2017
    account deleted
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