Nice to see ye're on it, I don't have to say "have fun on the model" because I know you are, or gonna.
I like the "velvet" design on her torso, although I may question the practicality of it.
The colour of her shirt, I just wonder if you're planning of making it look as "glossy/pearlescent" as on the concept, because that would be a bad idea, after all she's an assassin, should be stealthy.
Glad you kept the "red-haired damsel" design on her, I would like it if she had green eyes, just so we can further up the stereotype of redheaded women. (I really love red-head girls!)
Other than that, I'd say there should be no worries about the final look of the texture, since I'm gonna be working on the finals about it.
Ye was wondering about the pistol if it should be on her arm for ease of use? Wouldn't be exactly like how it was - abit more dishonoured esq
To be honest, I don't like the idea of giving her a crossbow/bracer thingy. It seems too much like a fantasy weapon to me. PVKII's wacky, sure, but I always liked that element of historical accuracy it has. Granted, from a quick Google search I found out that crossbow pistols were invented long after the Middle Ages, and were mostly used for recreational shooting, but at least they seem more like something that actually existed.
But I do think it should be slightly smaller than it is in the concept art. Just small enough to not give any first-time players the idea that they can run around sniping people. (Funny to watch if you're on the enemy team, not so funny when they're on yours)
She could actually use a pistol like the Skirmisher and Sharpshooter does, but designed for a knight and not as inaccurate and common as the Skirmisher's, and not as fancy as the Sharpshooter's.
While pistols were actually considered 'knightly' weapons for some time after they were invented, I'm not too sure how a pistol would feel on the Knight team, and in the hands of a stealth class, no less.
I also drew a concept for his shield as I was requested to. I'm not happy with how it turned out, pirates and shileds just look like a massive mismatch to me. Anyway, it's open for discussion I guess:
Wow he's really looking good. As per the shield, I would think if we were going to make one of his weapons be fist\shield that his shield would be a fair amount smaller than that, as it does seem a bit mis-matched. It does look really big relative to his size.
As for the shield, I personally like that design, although I do understand why you feel that way. When you think of pirates, hiding behind a shield isn't really the first thing that comes to mind. I don't really feel like it should be smaller though, because the way it is right now actually looks like something he ripped off the hull of an old rowboat with his bare hands to use as partial cover.
AGSMAThe Antichrist has ResurrectedPVKII Team, Beta Tester
edited 10:50PM
I LOOOOOOOOOVE the shield. The details almost makes it look like an actual coat of arms. Fantastic work so far, Corvo.
Corvalho I love the amount of detail and style you are giving this character. Really cant wait to see this guy in motion.
As for feedback maybe change the color of his pants so his cloth/apron can stick out more.
Here are some recolors I made next to the original for comparison.
Personally for me I think the red would look nice as it gives more team color and could be a pair of pants the pirates had when stealing/attacking a French ship.
Badass! The shield is great, but I don't think he would use a shield. He looks like the type of guy who wouldn't even flinch if you were pointing a gun at him. He's not afraid of dying! He would tell you to pull the trigger face to face. I see him with a big ass meat cleaver and the hook that has been talked about before. I can see that about him, he wants to be in your face, up close and personal with this enemy.
I think he looks great, as Pache said, I think adding color would be nice. I wouldn't go as far as changing the pants but have the fabric around his arms and belt the same color as his necklace, for contrast. Great work!
So much yes in this journal thread; I especially love the tattoos!
The current color scheme is alright (not sure why, but the red-and-tan makes me think of the Star Wars Rebel color scheme), but I think it could use more contrast. Some more red and black perhaps, as people suggest?
As for the pants, (just throwing ideas here), perhaps it could have a unique pattern, like a vertical black-and-red pinstripe?
That way, we'd get two colors in one, and it can make the kick icon more distinctive, eh?
Examples:
“Suppose, in their altruistic passion for justice and order, they had determined to reform the world, but had not realized that they were destroying the soul of man?” - Arthur Clarke, Childhood's End
As seen on Discord, I've made some progress on the Assassin knight lady. She is not currently textured, these are just flat colors and polypaint I baked off Zbrush, The Color scheme is still up to discussion, if you have any criticism, I'd be happy to hear it. (The ears slight clipping through her hood thing was already fixed btw).
Hey people! I guess it's time for another journal entry, I got quite a bit for stuff in need of feedback:
Cutting to the chase, here's the Assassin in her full glory: 3D Viever
Some of her tools have also been made:
I took upon myself to also make the dismemberment model, and while I was at it I went ahead and made this new set of gore models to possibly be used in explosions headshots and whatnot.
Let me know your thoughts, if you have any ideas or criticism as always they're welcome here. Cheers!
Comments
I like the "velvet" design on her torso, although I may question the practicality of it.
The colour of her shirt, I just wonder if you're planning of making it look as "glossy/pearlescent" as on the concept, because that would be a bad idea, after all she's an assassin, should be stealthy.
Glad you kept the "red-haired damsel" design on her, I would like it if she had green eyes, just so we can further up the stereotype of redheaded women.
(I really love red-head girls!)
Other than that, I'd say there should be no worries about the final look of the texture, since I'm gonna be working on the finals about it.
Your soul cannot be saved.
To be honest, I don't like the idea of giving her a crossbow/bracer thingy. It seems too much like a fantasy weapon to me. PVKII's wacky, sure, but I always liked that element of historical accuracy it has. Granted, from a quick Google search I found out that crossbow pistols were invented long after the Middle Ages, and were mostly used for recreational shooting, but at least they seem more like something that actually existed.
But I do think it should be slightly smaller than it is in the concept art. Just small enough to not give any first-time players the idea that they can run around sniping people. (Funny to watch if you're on the enemy team, not so funny when they're on yours)
Your soul cannot be saved.
Great work as always, Corvalho.
Now she can kill your arse for being a bad student!
Your soul cannot be saved.
The Bucaneer:
There's also that neat 3D viewer in the Artstion page I can't embed here, so if you wanna check it out as well:
https://www.artstati...m/artwork/NJeR5
I also drew a concept for his shield as I was requested to. I'm not happy with how it turned out, pirates and shileds just look like a massive mismatch to me. Anyway, it's open for discussion I guess:
The model itself though, definitely badass.
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MOBO: MSI Z87M GAMING
CPU: Intel® Core™ i7-4770K OC'd @ 3.7 GHz
GPU: EVGA GTX 660 Ti
RAM: Ripjaws X 8GB (2 x 4GB) DDR3 2133MHz
OS: Windows 10 Technical Preview
Curious how would he look with the alternatively proposed shield gauntlets, on one or two arms.
That's one badass motha who dun take no crap from no-one!
Co-Lead | Level Designer
As for the shield, I personally like that design, although I do understand why you feel that way. When you think of pirates, hiding behind a shield isn't really the first thing that comes to mind. I don't really feel like it should be smaller though, because the way it is right now actually looks like something he ripped off the hull of an old rowboat with his bare hands to use as partial cover.
As for feedback maybe change the color of his pants so his cloth/apron can stick out more.
Here are some recolors I made next to the original for comparison.
Personally for me I think the red would look nice as it gives more team color and could be a pair of pants the pirates had when stealing/attacking a French ship.
I think he looks great, as Pache said, I think adding color would be nice. I wouldn't go as far as changing the pants but have the fabric around his arms and belt the same color as his necklace, for contrast. Great work!
Regarding the shield, I already stated my opinion to Corvalho.
Your soul cannot be saved.
The current color scheme is alright (not sure why, but the red-and-tan makes me think of the Star Wars Rebel color scheme), but I think it could use more contrast. Some more red and black perhaps, as people suggest?
As for the pants, (just throwing ideas here), perhaps it could have a unique pattern, like a vertical black-and-red pinstripe?
That way, we'd get two colors in one, and it can make the kick icon more distinctive, eh?
Examples:
http://i.ebayimg.com...0-1/s-l1000.jpg
http://www.leatherch...5_thumbnail.jpg
- Arthur Clarke, Childhood's End
My Portfolio
My Stupid Comic
Cutting to the chase, here's the Assassin in her full glory:
3D Viever
Some of her tools have also been made:
I took upon myself to also make the dismemberment model, and while I was at it I went ahead and made this new set of gore models to possibly be used in explosions headshots and whatnot.
Let me know your thoughts, if you have any ideas or criticism as always they're welcome here. Cheers!
Co-Lead | Level Designer