I am responding to an email I received about looking for help with PVK2.
My name is Ben and my experience revolves around modeling and texturing for props or environmental objects. I have a small amount of experience with the source engine but mostly in relation to mapping. I have worked on other mods/games in engines such as Source, Unreal 2.5, UDK and Unity. I am currently a full time employee at an animation company in Tokyo but I am looking for something like this to do in my spare time.
I don't have huge amounts of time to put towards it but I am really interested in this game so I would love to help out where I can, ideally for me would be texturing weapons or other props and possibly also modeling some if I can scrape together some more time. Anyway please have a look at my stuff, its all a bit outdated but reflects pretty accurately my current skill level:
Thank you for your time and consideration,