Captain and his parrot

WintersunnWintersunn Land Lubber!Senior
edited 12:23AM in Suggestions
The captain should be able to send his parrot to enemys who he is looking at. What I mean by that is that if the player decides to take down 1 certain class he has to look at him and press rmb to send the parrot straight to him. So, the parrot would only attack randomly if no target was focused.

This is very useful in situations when for example a heavy wounded archer hides behind 2 heavy knights who doesnt let you pass, but the parrot may do. Of course this should also only work on certain distances, not all over the map (thinking of arena/cathedral).


Your thoughts?
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Comments

  • UberMannUberMann Level Designer PVKII Team, Authorized Creator
    edited June 2013
    This sounds like a good idea to me, having the parrot go for random targets does not always yield the wanted results for the Captain. Giving him a little control over what the parrot does could be quite nice. I've actually often found myself in a situation much like the one you describe, I wanted to have my parrot bother a wounded opponent, but it would fly towards a completely different enemy, only to get stabbed immediately and be of no use at all.

    Not saying this will happen any time soon, though. This is just my opinion.
  • KOKORONOKAWARIKOKORONOKAWARI Funny Little Japanese Drawing Person Senior
    edited 12:23AM
    It really should be like this, not completely sure causes the parrot to sometimes get off its target when not blocked by something.

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  • simiussimius Senior
    edited 12:23AM
    I just wanna throw in that the parrot does not attack randomly but the nearest visibly opponent. When you send your parrot behind a pillar on arena for example you can cause him to attack the archer which is further away instead of the heavy knight chasing you. It obviously often does not work out but it's still worth mentioning in this context.

    It sounds like a reasonable idea to me, especially after the captains moves so slow since the last patch. I could think of some kind of notification when the parrot is locked to a target to let you know that you're in range and such - like a red crosshair or something
  • DenshinDenshin Beta Tester, Authorized Creator
    edited 12:23AM
    +1

    QUOTE (Trojan•Clinique @ Nov 8 2011, 08:06 PM)
    Denshin is a rather overpowered class.

    QUOTE (Lucas =) @ Jan 12 2012, 08:16 AM)
    We're currently working on making Denshin less OP.
    signatureopaquesmall.png

  • ThatOneBoxThatOneBox Senior
    edited 12:23AM
    I agree a hundred percent
  • WintersunnWintersunn Land Lubber! Senior
    edited 12:23AM
    Glad to hear :)
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  • edited 12:23AM
    I do want this. My parrot has done nothing but making problems worse for me by not attacking that huscarl in front of me but instead luring in more vikings and knights to me ._:
    "Finally I can shoot with this weapon and not just kill!"

    FUF!
  • SharpiemanSharpieman Senior
    edited 12:23AM
    GREAT IDEA! Parrots should be able to track crosshaired targets. Wow, this is a brilliant idea.
  • SharpiemanSharpieman Senior
    edited 12:23AM
    Rheidhar wrote:

    I do want this. My parrot has done nothing but making problems worse for me by not attacking that huscarl in front of me but instead luring in more vikings and knights to me ._:


    try sending the parrot out then returning it. Its annoying for the person being attacked and it helps keep the parrot alive.
  • ThatOneBoxThatOneBox Senior
    edited 12:23AM
    I Agree 100%.
  • ThatOneBoxThatOneBox Senior
    edited 12:23AM
    Sorry for double post, didnt see first one go through.
  • Echo of the pastEcho of the past Members, Senior
    edited 12:23AM
    Sharpieman wrote:

    try sending the parrot out then returning it. Its annoying for the person being attacked and it helps keep the parrot alive.
    I love doing this from time to time to annoy the crap out of people. :parrot:
  • CrackpunchCrackpunch Senior
    edited 12:23AM
    Would make parrot OP.

    Just kidding. Sounds like a good idea.
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  • SharpiemanSharpieman Senior
    edited 12:23AM
    Crackpunch wrote:

    Would make parrot OP.

    Just kidding. Sounds like a good idea.


    parrot OP lol imagine a new captain special a super parrot (triple health and armor) meaning it takes 3 hits to kill it lol

    now that would be OP Parrot
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