As the individual weapon script files are now encrypted .ctx files, how does one go about altering weapon stats? There are a couple things I'd like to tweak slightly when I get a server up. I understand limiting these things if people are hosting servers where everybody has all the weapons (which is a PANTSONHEAD thing to do in the first place and is IIRC the reason they were originally encrypted), but it's also understandable for a server owner to want to slightly alter output on their server - for example, I plan on tweaking the flintlock slightly so skirmishers actually have to swing a sword. Back in 2.2 I hosted a short-lived server that I had altered the weapons in a lot of silly ways - super slow no-gravity arrows, for example.
Any of the devs, scripters or owners have any word on this?
My alternate is using Sourcemod to do this, but I'd prefer it this way.