A sound suggestion to the knights sword and shield animation in which he touches the shield two times with his shortsword, i know he does that very softly but a little *ding ding* would make this awesome fpanimation even greater
- Sound to the hk's sword and shield animation in which he touches the shield two times with his shortsword (Tschoppo) - Name as spectator colored to let spectators, particularly server admins, to send messages without seeing them disappearing among server stats (R-Phoenix) - A different sound for spraying. Like, a brush going over a wall or some scribbling with a pencil (J-co) - Bring back ham (Bingo Bango) - Place the HUD appearing at the end of the match, showing the best 3 members of winning team at top of the screen so you can still read the chat (Tschoppo) - Add a little sound for the bolt when you put it on the xbow's during the reload. I believe for now there's only a sound when the string gets pulled back (NoZTriX) - Complete fonts with symbols and "nation specific" characters (Tschoppo) - Make it somehow viewable if trinket can actually be dropt or not (Tschoppo)
Place your little importance suggestions here, folks!
I'm Resurrected Phoenix, #1 Europe HEIÐRIK KONG Fan and Founder of European-Canadian Alliance.
I gonna add more sounds for idle animations for weapons, as earthquakes stop hitting Japan. Also keep OP updated. Tell if there more sounds requests.
I'm not sure if it's already in-game but if not. Add a little sound for the bolt when you put it on the xbow's during the reload. I believe for now there's only a sound when the string gets pulled back.
New voices are not tiny suggestions. It's a topic that must be taken (and has already been) somewhere else. Then, don't let us go too far with voices. The ones we have are enough.
The berserker one then, it's too subjective, especially the refill part, and not that useful.
I'm Resurrected Phoenix, #1 Europe HEIÐRIK KONG Fan and Founder of European-Canadian Alliance.
making it so that the special bar is drained during zerk special so that you always know how much time is left.
edit: ah already mentioned.. how about.. making it possible to see who is carrying the grail when aiming your crosshair at the grail icon that shows you where the grail carrier is (if that makes sence)
edit: ah already mentioned.. how about.. making it possible to see who is carrying the grail when aiming your crosshair at the grail icon that shows you where the grail carrier is (if that makes sence)
Why should you know who is carrying it? The important thing is that someone is actually doing this; moreover, I think this is displayed on players window.
I'm Resurrected Phoenix, #1 Europe HEIÐRIK KONG Fan and Founder of European-Canadian Alliance.
edit: ah already mentioned.. how about.. making it possible to see who is carrying the grail when aiming your crosshair at the grail icon that shows you where the grail carrier is (if that makes sence)
Bigger achievements, and I mean the size of the place with the text. It should be bigger, maybe class info places too. It would help with foreign languages.
make the HUD big enough for showing 24 players and add a scrollfunction for the case of a bigger server its kinda bugging me if i enter a server and can´t view my ping by pressing tab
edit: ah already mentioned.. how about.. making it possible to see who is carrying the grail when aiming your crosshair at the grail icon that shows you where the grail carrier is (if that makes sence)
Why would we need that? You can already tell who's carrying the grail if you are perceptive enough. Though every person that is close to the grail carrier have the healing effect on, making it confusing, the grail carrier himself periodically emits what seems to be tiny bolts of lightning. It occurs every few seconds and is unique to the carrier, I think. That's how you pin point them, and I don't think there's any real need to make it any easier to identify them.
i think it would be usefull if you are far out of the battle and just want to have a look who´s carrying your own trinket, as you dont see the enemy trinketsign unless you have the trinket yourself
Comments
- Sound to the hk's sword and shield animation in which he touches the shield two times with his shortsword (Tschoppo)
- Name as spectator colored to let spectators, particularly server admins, to send messages without seeing them disappearing among server stats (R-Phoenix)
- A different sound for spraying. Like, a brush going over a wall or some scribbling with a pencil (J-co)
- Bring back ham (Bingo Bango)
- Place the HUD appearing at the end of the match, showing the best 3 members of winning team at top of the screen so you can still read the chat (Tschoppo)
- Add a little sound for the bolt when you put it on the xbow's during the reload. I believe for now there's only a sound when the string gets pulled back (NoZTriX)
- Complete fonts with symbols and "nation specific" characters (Tschoppo)
- Make it somehow viewable if trinket can actually be dropt or not (Tschoppo)
Place your little importance suggestions here, folks!
I have an aristocratic smile and like to punch people
- bring back ham
I gonna add more sounds for idle animations for weapons, as earthquakes stop hitting Japan. Also keep OP updated. Tell if there more sounds requests.
I'm not sure if it's already in-game but if not.
Add a little sound for the bolt when you put it on the xbow's during the reload. I believe for now there's only a sound when the string gets pulled back.
They were actually ment to be in it but somehow it got messed up
I have an aristocratic smile and like to punch people
There is needed more than just them, in my case àèìòù. I added the suggestion extending it.
- make specialmeter drain if berserker uses it (maybe make him able to recharge it a bit while raging)
- voices for touching lava/freezy wind
Aren't the pain screams enough of a warning?!
Captain:" Yarrg! frostbite be seizing me limbs"
There should be voice-lines for sudden death occurring, for example Captain in arena when volcano erupts:
"Thar she blows lads"
Then, don't let us go too far with voices. The ones we have are enough.
The berserker one then, it's too subjective, especially the refill part, and not that useful.
edit: ah already mentioned.. how about.. making it possible to see who is carrying the grail when aiming your crosshair at the grail icon that shows you where the grail carrier is (if that makes sence)
Why should you know who is carrying it? The important thing is that someone is actually doing this; moreover, I think this is displayed on players window.
i would like it
"AAARRGGHGGHHHH MY LEGS!"
noone would use taunt while slaying a parrot and it´s kinda hard to correctly aim at him
-Damn Birds get off mey!
-mhmmm flying ham
Why would we need that? You can already tell who's carrying the grail if you are perceptive enough. Though every person that is close to the grail carrier have the healing effect on, making it confusing, the grail carrier himself periodically emits what seems to be tiny bolts of lightning. It occurs every few seconds and is unique to the carrier, I think. That's how you pin point them, and I don't think there's any real need to make it any easier to identify them.